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17b58d00d8
This was a useless exception wrapper that ends up making stack traces harder to read as well as the JVM cutting off the important parts Nothing catches this exception, so its safe to just get rid of it and let the REAL exception bubble down
105 lines
3.5 KiB
Diff
105 lines
3.5 KiB
Diff
From ce2602fa36527a7d0883ddbbdded16c95f41b919 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 18 Jun 2018 01:09:27 -0400
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Subject: [PATCH] PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
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Plugins can skip selection of certain arrows and control which is used.
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
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new file mode 100644
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index 00000000..6fde1e97
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
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@@ -0,0 +1,88 @@
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+/*
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+ * Copyright (c) 2018 Daniel Ennis (Aikar) MIT License
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining
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+ * a copy of this software and associated documentation files (the
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+ * "Software"), to deal in the Software without restriction, including
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+ * without limitation the rights to use, copy, modify, merge, publish,
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+ * distribute, sublicense, and/or sell copies of the Software, and to
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+ * permit persons to whom the Software is furnished to do so, subject to
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+ * the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be
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+ * included in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ */
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+
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+
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+/**
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+ * Called when a player is firing a bow and the server is choosing an arrow to use.
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+ */
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+public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable {
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+ private final ItemStack bow;
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+ private final ItemStack arrow;
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+
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+ public PlayerReadyArrowEvent(Player player, ItemStack bow, ItemStack arrow) {
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+ super(player);
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+ this.bow = bow;
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+ this.arrow = arrow;
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+ }
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+
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+ /**
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+ * @return the player is using to fire the arrow
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+ */
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+ public ItemStack getBow() {
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+ return bow;
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+ }
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+
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+ /**
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+ * @return the arrow that is attempting to be used
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+ */
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+ public ItemStack getArrow() {
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+ return arrow;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ /**
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+ * Whether or not use of this arrow is cancelled. On cancel, the server will try the next arrow available and fire another event.
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+ */
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Cancel use of this arrow. On cancel, the server will try the next arrow available and fire another event.
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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--
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2.20.1
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