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1e38743b1d
Also fixes build as a result of an upstream force push --- work/Bukkit Submodule work/Bukkit 217dc08d..d13fdf8c: > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/CraftBukkit Submodule work/CraftBukkit acbba8ba..cb98c6ea: > Fix line endings in CraftDefaultPermissions > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/Spigot Submodule work/Spigot 75ee78a0c...4165cd8f4 (commits not present) > (Manually Added) - Appears to be a result of an upstream force push > (Manually Added) - Changed: SPIGOT-4636: Add creative mode NBT permissions
68 lines
4.5 KiB
Diff
68 lines
4.5 KiB
Diff
From 18bff8057f2af7ec53c12333d0c9ae8d51fd8c41 Mon Sep 17 00:00:00 2001
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From: Gabriele C <sgdc3.mail@gmail.com>
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Date: Mon, 22 Oct 2018 17:34:10 +0200
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Subject: [PATCH] Add option to prevent players from moving into unloaded
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chunks #1551
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 30985cdfc..2add466ac 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -574,4 +574,9 @@ public class PaperWorldConfig {
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replacementBlocks = getList("anti-xray.replacement-blocks", Arrays.asList("stone", "planks"));
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log("Anti-Xray: " + (antiXray ? "enabled" : "disabled") + " / Engine Mode: " + engineMode.getDescription() + " / Chunk Edge Mode: " + chunkEdgeMode.getDescription() + " / Up to " + ((maxChunkSectionIndex + 1) * 16) + " blocks / Update Radius: " + updateRadius);
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}
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+
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+ public boolean preventMovingIntoUnloadedChunks = false;
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+ private void preventMovingIntoUnloadedChunks() {
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+ preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 7e285c629..0ee9e7095 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -341,6 +341,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(packetplayinvehiclemove.getX()) >> 4, (int) Math.floor(packetplayinvehiclemove.getZ()) >> 4, false)) {
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+ this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity));
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+ return;
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+ }
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+ // Paper end
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+
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if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && (!this.minecraftServer.H() || !this.minecraftServer.G().equals(entity.getDisplayName().getString()))) {
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// CraftBukkit end
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PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", entity.getDisplayName().getString(), this.player.getDisplayName().getString(), d6, d7, d8);
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@@ -849,9 +856,9 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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double d1 = this.player.locY;
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double d2 = this.player.locZ;
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double d3 = this.player.locY;
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- double d4 = packetplayinflying.a(this.player.locX);
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+ double d4 = packetplayinflying.a(this.player.locX);double toX = d4; // Paper - OBFHELPER
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double d5 = packetplayinflying.b(this.player.locY);
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- double d6 = packetplayinflying.c(this.player.locZ);
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+ double d6 = packetplayinflying.c(this.player.locZ);double toZ = d6; // Paper - OBFHELPER
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float f = packetplayinflying.a(this.player.yaw);
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float f1 = packetplayinflying.b(this.player.pitch);
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double d7 = d4 - this.l;
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@@ -891,6 +898,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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speed = player.abilities.walkSpeed * 10f;
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}
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX != toX || this.player.locZ != toZ) && !worldserver.isChunkLoaded((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4, false)) {
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+ this.internalTeleport(this.player.locX, this.player.locY, this.player.locZ, this.player.yaw, this.player.pitch, Collections.emptySet());
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+ return;
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+ }
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+ // Paper end
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+
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if (!this.player.H() && (!this.player.getWorldServer().getGameRules().getBoolean("disableElytraMovementCheck") || !this.player.dc())) {
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float f2 = this.player.dc() ? 300.0F : 100.0F;
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--
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2.20.1
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