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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
27 lines
1.7 KiB
Diff
27 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 22:00:27 -0500
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Subject: [PATCH] Fix deop kicking non-whitelisted player when white list is
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not enabled
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 356b3b7649edf9289c5736638bca50e5d9670782..a570de59700ace7f17268a220ed104464c7e6b15 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2309,13 +2309,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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if (this.isEnforceWhitelist()) {
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PlayerList playerlist = source.getServer().getPlayerList();
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UserWhiteList whitelist = playerlist.getWhiteList();
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+ if (!((DedicatedServer) getServer()).getProperties().whiteList.get()) return; // Paper - whitelist not enabled
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List<ServerPlayer> list = Lists.newArrayList(playerlist.getPlayers());
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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- if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
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+ if (!whitelist.isWhiteListed(entityplayer.getGameProfile()) && !this.getPlayerList().isOp(entityplayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
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entityplayer.connection.disconnect((Component) Component.translatable("multiplayer.disconnect.not_whitelisted"));
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}
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}
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