PaperMC/patches/server/0987-Check-distance-in-entity-interactions.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

69 lines
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 2 Aug 2021 10:10:40 +0200
Subject: [PATCH] Check distance in entity interactions
Feature patch
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 57223285860f61119b6cf348aa78e59384a04e22..ccfe9ef24dce9f34613692adb13738d3ad0e7aac 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -128,6 +128,7 @@ public class Util {
.filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar"))
.findFirst()
.orElseThrow(() -> new IllegalStateException("No jar file system provider found"));
+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Check distance in entity interactions
private static Consumer<String> thePauser = message -> {
};
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 6a89a9af2ccb82ee1162b14f4be5a868b927a34d..ed26eb5e8cc9a46e4a4d2c58d587463d5571a8e0 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1467,7 +1467,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
Entity entity = source.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Check distance in entity interactions
LivingEntity entityliving = (LivingEntity) entity;
this.blockUsingShield(entityliving);
@@ -1591,6 +1591,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
d0 = source.getSourcePosition().x() - this.getX();
d1 = source.getSourcePosition().z() - this.getZ();
}
+ // Paper start - Check distance in entity interactions; see for loop in knockback method
+ if (Math.abs(d0) > 200) {
+ d0 = Math.random() - Math.random();
+ }
+ if (Math.abs(d1) > 200) {
+ d1 = Math.random() - Math.random();
+ }
+ // Paper end - Check distance in entity interactions
this.knockback(0.4000000059604645D, d0, d1, entity1, entity1 == null ? io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.DAMAGE : io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.ENTITY_ATTACK); // CraftBukkit // Paper - knockback events
if (!flag) {
@@ -2427,7 +2435,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.getDirectEntity();
- if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency
+ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & Check distance in entity interactions
this.blockUsingShield((LivingEntity) entity);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
index 3590f4bc1af829cdb6e0cfdc8fa6857197b9219e..1fdbef16cd29c8fc74578ac3328f985eca61088d 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
@@ -674,7 +674,7 @@ public abstract class AbstractBoat extends VehicleEntity implements Leashable {
double d2 = (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D;
if (this.level().noCollision(this, this.getBoundingBox().move(0.0D, d2 - this.getY(), 0.0D))) {
- this.setPos(this.getX(), d2, this.getZ());
+ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - Check distance in entity interactions // TODO Still needed??
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
this.lastYd = 0.0D;
}