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19de9af63c
Functional GUI fix added by billygalbreath
23 lines
1.2 KiB
Diff
23 lines
1.2 KiB
Diff
From 54ca16e5e62b0dc6b5b8ba1c3eec75cba8faabd5 Mon Sep 17 00:00:00 2001
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From: simpleauthority <jacob@algorithmjunkie.com>
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Date: Thu, 11 Jul 2019 10:35:56 -0700
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Subject: [PATCH] Amend PlayerInteractAtEntityEvent javadoc for ArmorStands
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diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
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index 1075dbb8..3f24d302 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerInteractAtEntityEvent.java
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@@ -13,6 +13,9 @@ import org.jetbrains.annotations.NotNull;
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* <br>
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* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
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* Users are advised to listen to this (parent) class unless specifically required.
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+ * <br>
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+ * Note that interacting with Armor Stands fires this event only and not its parent and as such users are expressly required
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+ * to listen to this event for that scenario.
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*/
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public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
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private static final HandlerList handlers = new HandlerList();
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--
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2.25.0.windows.1
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