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* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 04c7e13c PR-719: Add Player Profile API 71564210 SPIGOT-6910: Add BlockDamageAbortEvent CraftBukkit Changes: febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 9dafd109 Don't send updates over large distances bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom() 8f361ece PR-1002: Add Player Profile API 911875d4 Increase outdated build delay e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger a672a531 Clean up callBlockDamageEvent 8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent Spigot Changes: 6edb62f3 Rebuild patches 7fbc6a1e Rebuild patches * Updated Upstream (CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
25 lines
1.2 KiB
Diff
25 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 23:12:03 -0600
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Subject: [PATCH] Only refresh abilities if needed
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 19b0803242c7964db973473c4219db8f6e2171d3..b3469e0ffd15656c8cc7a460cc4d42a6cf106982 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1536,12 +1536,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setFlying(boolean value) {
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+ boolean needsUpdate = getHandle().getAbilities().flying != value; // Paper - Only refresh abilities if needed
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if (!this.getAllowFlight() && value) {
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throw new IllegalArgumentException("Cannot make player fly if getAllowFlight() is false");
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}
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this.getHandle().getAbilities().flying = value;
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- this.getHandle().onUpdateAbilities();
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+ if (needsUpdate) this.getHandle().onUpdateAbilities(); // Paper - Only refresh abilities if needed
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}
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@Override
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