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f9e1ad2c2d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
57 lines
2 KiB
Diff
57 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 30 Dec 2020 17:27:27 -0500
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Subject: [PATCH] Additional Block Material API's
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Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
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process to do this in the Bukkit API
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Adds API for buildable, replaceable, burnable too.
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr
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*/
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boolean isLiquid();
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+ // Paper start
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+ /**
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+ * Check if this block is solid
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+ * <p>
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+ * Determined by Minecraft, typically a block a player can use to place a new block to build things.
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+ * An example of a non buildable block would be liquids, flowers, or fire
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+ *
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+ * @return true if block is buildable
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+ */
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+ boolean isBuildable();
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+ /**
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+ * Check if this block is burnable
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+ * <p>
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+ * Determined by Minecraft, typically a block that fire can destroy (Wool, Wood)
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+ *
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+ * @return true if block is burnable
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+ */
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+ boolean isBurnable();
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+ /**
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+ * Check if this block is replaceable
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+ * <p>
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+ * Determined by Minecraft, representing a block that is not AIR that you can still place a new block at, such as flowers.
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+ * @return true if block is replaceable
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+ */
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+ boolean isReplaceable();
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+ /**
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+ * Check if this block is solid
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+ * <p>
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+ * Determined by Minecraft, typically a block a player can stand on and can't be passed through.
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+ *
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+ * This API is faster than accessing Material#isSolid as it avoids a material lookup and switch statement.
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+ * @return true if block is solid
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+ */
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+ boolean isSolid();
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+ // Paper end
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+
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/**
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* Gets the temperature of this block.
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* <p>
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