PaperMC/patches/server/0312-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Nassim Jahnke 4af62f6d1d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2d009e64 Update SnakeYAML javadoc link
b4fd213c Switch Player#updateInventory deprecation for internal API annotation

CraftBukkit Changes:
f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false
725545630 SPIGOT-7375: Fix crash breeding certain entities
b9873b0d4 Update Brigadier version with fix
68b320562 SPIGOT-7266: Found typo in CraftBukkit package
98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent
5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement
b4cf99d24 SPIGOT-7371: Fix editing signs with API
a2b6c2744 PR-1200: Implement open sign by side
a345bb940 SPIGOT-7368: Downgrade SpecialSource version

Spigot Changes:
723951c3 Rebuild patches
b655c57d Drop old collision API deprecated since 1.9.4
55b0fed4 Rebuild patches
2023-06-08 15:25:35 +02:00

222 lines
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index ac0c25ec9a06163f0f7290f9813fd5177b7ff87d..798a9083d78d49bc7c9e1d3dfb70c30e63e79a48 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -740,30 +740,33 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
// WorldServer worldserver = this.overworld();
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
BlockPos blockposition = worldserver.getSharedSpawnPos();
worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
this.nextTickTime = Util.getMillis();
- // CraftBukkit start
- if (worldserver.getWorld().getKeepSpawnInMemory()) {
- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
-
- while (chunkproviderserver.getTickingGenerated() != 441) {
- // this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
- }
- }
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig().spawn.keepSpawnLoadedRange * 16;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ // Paper end
// this.nextTickTime = SystemUtils.getMillis() + 10L;
this.executeModerately();
// Iterator iterator = this.levels.values().iterator();
+ }
if (true) {
ServerLevel worldserver1 = worldserver;
@@ -786,7 +789,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// this.nextTickTime = SystemUtils.getMillis() + 10L;
this.executeModerately();
// CraftBukkit end
- worldloadlistener.stop();
+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
// CraftBukkit start
// this.updateMobSpawningFlags();
worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 80c3b79db7ee83467de839444aeac4cfad734564..e6fcc3f39e99e817405776fc05efce9605000af2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1785,12 +1785,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex::load, MapIndex::new, "idcounts")).getFreeAuxValueForMap();
}
+ // Paper start - helper function for configurable spawn radius
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ // Paper end
+
public void setDefaultSpawnPos(BlockPos pos, float angle) {
- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
+ // Paper - configurable spawn radius
+ BlockPos prevSpawn = this.getSharedSpawnPos();
+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, pos);
+ }
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
index 1b565b2809c2d367e21971c5154f35c9763995e6..b0f899835ded29aff108d1674bf4a1a6c89693db 100644
--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
void start();
void stop();
+
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
}
diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
index 4d2348df25410a0b5364eec066880326d6667dad..286aad3205ef8a9e21a47ef07893844fe857556a 100644
--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
@@ -11,12 +11,19 @@ import org.slf4j.Logger;
public class LoggerChunkProgressListener implements ChunkProgressListener {
private static final Logger LOGGER = LogUtils.getLogger();
- private final int maxCount;
+ private int maxCount;// Paper - remove final
private int count;
private long startTime;
private long nextTickTime = Long.MAX_VALUE;
public LoggerChunkProgressListener(int radius) {
+ // Paper start - Allow changing radius later for configurable spawn patch
+ this.setChunkRadius(radius); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper end
int i = radius * 2 + 1;
this.maxCount = i * i;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index b4875061e0165957a7d436550f9a74df6a08c9f8..a248b738de3936d73b80600687a9b88b425a494c 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1344,15 +1344,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
- world.keepSpawnInMemory = keepLoaded;
+ // Paper start - Configurable spawn radius
+ if (keepLoaded == world.keepSpawnInMemory) {
+ // do nothing, nothing has changed
+ return;
+ }
+ this.world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
if (keepLoaded) {
- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ this.world.addTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
} else {
- // TODO: doesn't work well if spawn changed....
- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // Paper - resolved
+ this.world.removeTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
}
+ // Paper end
}
@Override