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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
31 lines
1.4 KiB
Diff
31 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 30 Aug 2021 04:26:40 -0700
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Subject: [PATCH] Reduce worldgen thread worker count for low core count CPUs
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index 5579dad0ba8f2e4ce43883e7d36059c2a2bd1b83..fcade0a121f155dbf4f5f8af66240923d8da460d 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -147,7 +147,19 @@ public class Util {
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private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - add priority
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// Paper start - use simpler thread pool that allows 1 thread
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- int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1));
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+ // Paper start - also try to avoid suffocating the system with the worldgen workers
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+ int cpus = Runtime.getRuntime().availableProcessors() / 2;
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+ int i;
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+ if (cpus <= 4) {
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+ i = cpus <= 2 ? 1 : 2;
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+ } else if (cpus <= 8) {
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+ // [5, 8]
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+ i = Math.max(3, cpus - 2);
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+ } else {
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+ i = cpus * 2 / 3;
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+ }
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+ i = Math.min(8, i);
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+ // Paper end - also try to avoid suffocating the system with the worldgen workers
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i = Integer.getInteger("Paper.WorkerThreadCount", i);
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ExecutorService executorService;
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