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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 12 Jul 2021 12:28:29 +0100
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Subject: [PATCH] Use a CHM for StructureTemplate.Pallete cache
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fixes a CME due to this collection being shared across threads
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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index 1ceeeebc759385d9f306822601b6057aa2aba0c2..020e436f77f9f2de631727c00ccd41e9293b1f47 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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@@ -825,7 +825,7 @@ public class StructureTemplate {
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public static final class Palette {
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private final List<StructureTemplate.StructureBlockInfo> blocks;
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- private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newHashMap();
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+ private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newConcurrentMap(); // Paper
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Palette(List<StructureTemplate.StructureBlockInfo> infos) {
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this.blocks = infos;
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