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ac554ad46d
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
54 lines
2.4 KiB
Diff
54 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: The456gamer <the456gamer@the456gamer.dev>
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Date: Mon, 21 Aug 2023 14:13:43 +0100
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Subject: [PATCH] Expose hand during BlockCanBuildEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java b/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java
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index a1350c0f74d445dca09eea6e10abac050bb06990..08d09c2a92d8aa6adf6610cc05905d58a76fce1f 100644
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--- a/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java
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@@ -25,10 +25,11 @@ public class BlockCanBuildEvent extends BlockEvent {
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protected BlockData blockData;
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private final Player player;
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+ private final org.bukkit.inventory.EquipmentSlot hand; // Paper - expose hand
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@Deprecated
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public BlockCanBuildEvent(@NotNull final Block block, @NotNull final BlockData type, final boolean canBuild) {
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- this(block, null, type, canBuild);
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+ this(block, null, type, canBuild, org.bukkit.inventory.EquipmentSlot.HAND); // Paper - expose hand
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}
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/**
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@@ -37,12 +38,30 @@ public class BlockCanBuildEvent extends BlockEvent {
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* @param type the id of the block to place
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* @param canBuild whether we can build
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*/
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+ @java.lang.Deprecated // Paper
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+ @io.papermc.paper.annotation.DoNotUse // Paper
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public BlockCanBuildEvent(@NotNull final Block block, @Nullable final Player player, @NotNull final BlockData type, final boolean canBuild) {
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+ this(block, player, type, canBuild, org.bukkit.inventory.EquipmentSlot.HAND); // Paper start - expose hand
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+ }
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+ @org.jetbrains.annotations.ApiStatus.Internal
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+ public BlockCanBuildEvent(@NotNull final Block block, @Nullable final Player player, @NotNull final BlockData type, final boolean canBuild, @NotNull final org.bukkit.inventory.EquipmentSlot hand) { // Paper end - expose hand
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super(block);
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this.player = player;
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this.buildable = canBuild;
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this.blockData = type;
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+ this.hand = hand; // Paper
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+ }
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+ // Paper start
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+ /**
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+ * Gets the hand the player will use to place the block
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+ *
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+ * @return the EquipmentSlot representing the players hand.
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+ */
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+ @NotNull
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+ public org.bukkit.inventory.EquipmentSlot getHand() {
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+ return hand;
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}
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+ // Paper end
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/**
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* Gets whether or not the block can be built here.
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