mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-10 03:52:45 +01:00
436 lines
27 KiB
Diff
436 lines
27 KiB
Diff
--- a/net/minecraft/server/level/ServerPlayerGameMode.java
|
|
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
|
|
@@ -13,6 +_,7 @@
|
|
import net.minecraft.world.InteractionResult;
|
|
import net.minecraft.world.MenuProvider;
|
|
import net.minecraft.world.entity.EquipmentSlot;
|
|
+import net.minecraft.world.item.DoubleHighBlockItem;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.context.UseOnContext;
|
|
import net.minecraft.world.item.enchantment.EnchantmentHelper;
|
|
@@ -41,6 +_,8 @@
|
|
private BlockPos delayedDestroyPos = BlockPos.ZERO;
|
|
private int delayedTickStart;
|
|
private int lastSentState = -1;
|
|
+ public boolean captureSentBlockEntities = false; // Paper - Send block entities after destroy prediction
|
|
+ public boolean capturedBlockEntity = false; // Paper - Send block entities after destroy prediction
|
|
|
|
public ServerPlayerGameMode(ServerPlayer player) {
|
|
this.player = player;
|
|
@@ -48,21 +_,39 @@
|
|
}
|
|
|
|
public boolean changeGameModeForPlayer(GameType gameModeForPlayer) {
|
|
+ // Paper start - Expand PlayerGameModeChangeEvent
|
|
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = this.changeGameModeForPlayer(gameModeForPlayer, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
|
|
+ return event != null && event.isCancelled();
|
|
+ }
|
|
+ @Nullable
|
|
+ public org.bukkit.event.player.PlayerGameModeChangeEvent changeGameModeForPlayer(GameType gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause playerGameModeChangeCause, @Nullable net.kyori.adventure.text.Component cancelMessage) {
|
|
+ // Paper end - Expand PlayerGameModeChangeEvent
|
|
if (gameModeForPlayer == this.gameModeForPlayer) {
|
|
- return false;
|
|
+ return null; // Paper - Expand PlayerGameModeChangeEvent
|
|
} else {
|
|
- this.setGameModeForPlayer(gameModeForPlayer, this.previousGameModeForPlayer);
|
|
+ // CraftBukkit start
|
|
+ org.bukkit.event.player.PlayerGameModeChangeEvent event = new org.bukkit.event.player.PlayerGameModeChangeEvent(
|
|
+ this.player.getBukkitEntity(),
|
|
+ org.bukkit.GameMode.getByValue(gameMode.getId()),
|
|
+ playerGameModeChangeCause, // Paper
|
|
+ cancelMessage
|
|
+ );
|
|
+ if (!event.callEvent()) {
|
|
+ return event; // Paper - Expand PlayerGameModeChangeEvent
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+ this.setGameModeForPlayer(gameMode, this.gameModeForPlayer); // Paper - Fix MC-259571
|
|
this.player.onUpdateAbilities();
|
|
this.player
|
|
.server
|
|
.getPlayerList()
|
|
- .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player));
|
|
+ .broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
|
|
this.level.updateSleepingPlayerList();
|
|
if (gameModeForPlayer == GameType.CREATIVE) {
|
|
this.player.resetCurrentImpulseContext();
|
|
}
|
|
|
|
- return true;
|
|
+ return event; // Paper - Expand PlayerGameModeChangeEvent
|
|
}
|
|
}
|
|
|
|
@@ -90,10 +_,10 @@
|
|
}
|
|
|
|
public void tick() {
|
|
- this.gameTicks++;
|
|
+ this.gameTicks = net.minecraft.server.MinecraftServer.currentTick; // CraftBukkit;
|
|
if (this.hasDelayedDestroy) {
|
|
- BlockState blockState = this.level.getBlockState(this.delayedDestroyPos);
|
|
- if (blockState.isAir()) {
|
|
+ BlockState blockState = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper - Don't allow digging into unloaded chunks
|
|
+ if (blockState == null || blockState.isAir()) { // Paper - Don't allow digging into unloaded chunks
|
|
this.hasDelayedDestroy = false;
|
|
} else {
|
|
float f = this.incrementDestroyProgress(blockState, this.delayedDestroyPos, this.delayedTickStart);
|
|
@@ -103,7 +_,13 @@
|
|
}
|
|
}
|
|
} else if (this.isDestroyingBlock) {
|
|
- BlockState blockState = this.level.getBlockState(this.destroyPos);
|
|
+ // Paper start - Don't allow digging into unloaded chunks; don't want to do same logic as above, return instead
|
|
+ BlockState blockState = this.level.getBlockStateIfLoaded(this.destroyPos);
|
|
+ if (blockState == null) {
|
|
+ this.isDestroyingBlock = false;
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - Don't allow digging into unloaded chunks
|
|
if (blockState.isAir()) {
|
|
this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
|
|
this.lastSentState = -1;
|
|
@@ -131,6 +_,7 @@
|
|
|
|
public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction face, int maxBuildHeight, int sequence) {
|
|
if (!this.player.canInteractWithBlock(pos, 1.0)) {
|
|
+ if (true) return; // Paper - Don't allow digging into unloaded chunks; Don't notify if unreasonably far away
|
|
this.debugLogging(pos, false, sequence, "too far");
|
|
} else if (pos.getY() > maxBuildHeight) {
|
|
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
|
|
@@ -138,16 +_,40 @@
|
|
} else {
|
|
if (action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
|
|
if (!this.level.mayInteract(this.player, pos)) {
|
|
+ // CraftBukkit start - fire PlayerInteractEvent
|
|
+ org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
|
|
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
|
|
this.debugLogging(pos, false, sequence, "may not interact");
|
|
- return;
|
|
- }
|
|
+ // Update any tile entity data for this block
|
|
+ capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
|
|
+ // CraftBukkit end
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // CraftBukkit start
|
|
+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(this.player, org.bukkit.event.block.Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
|
|
+ if (event.isCancelled()) {
|
|
+ // Let the client know the block still exists
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
|
|
+ // Update any tile entity data for this block
|
|
+ capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
|
|
+ return;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
|
|
if (this.isCreative()) {
|
|
this.destroyAndAck(pos, sequence, "creative destroy");
|
|
return;
|
|
}
|
|
|
|
+ // Spigot start - handle debug stick left click for non-creative
|
|
+ if (this.player.getMainHandItem().is(net.minecraft.world.item.Items.DEBUG_STICK)
|
|
+ && ((net.minecraft.world.item.DebugStickItem) net.minecraft.world.item.Items.DEBUG_STICK).handleInteraction(this.player, this.level.getBlockState(pos), this.level, pos, false, this.player.getMainHandItem())) {
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
|
|
+ return;
|
|
+ }
|
|
+ // Spigot end
|
|
+
|
|
if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
|
|
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
|
|
this.debugLogging(pos, false, sequence, "block action restricted");
|
|
@@ -157,7 +_,21 @@
|
|
this.destroyProgressStart = this.gameTicks;
|
|
float f = 1.0F;
|
|
BlockState blockState = this.level.getBlockState(pos);
|
|
- if (!blockState.isAir()) {
|
|
+ // CraftBukkit start - Swings at air do *NOT* exist.
|
|
+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
|
|
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
|
+ // Paper start - Don't resync blocks
|
|
+ //BlockState data = this.level.getBlockState(pos);
|
|
+ //if (data.getBlock() instanceof DoorBlock) {
|
|
+ // // For some reason *BOTH* the bottom/top part have to be marked updated.
|
|
+ // boolean bottom = data.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? pos.above() : pos.below()));
|
|
+ //} else if (data.getBlock() instanceof TrapDoorBlock) {
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
|
|
+ //}
|
|
+ // Paper end - Don't resync blocks
|
|
+ } else if (!blockState.isAir()) {
|
|
EnchantmentHelper.onHitBlock(
|
|
this.level,
|
|
this.player.getMainHandItem(),
|
|
@@ -172,6 +_,26 @@
|
|
f = blockState.getDestroyProgress(this.player, this.player.level(), pos);
|
|
}
|
|
|
|
+ if (event.useItemInHand() == org.bukkit.event.Event.Result.DENY) {
|
|
+ // If we 'insta destroyed' then the client needs to be informed.
|
|
+ if (f > 1.0f) {
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ org.bukkit.event.block.BlockDamageEvent blockEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(this.player, pos, face, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
|
|
+
|
|
+ if (blockEvent.isCancelled()) {
|
|
+ // Let the client know the block still exists
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (blockEvent.getInstaBreak()) {
|
|
+ f = 2.0f;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
if (!blockState.isAir() && f >= 1.0F) {
|
|
this.destroyAndAck(pos, sequence, "insta mine");
|
|
} else {
|
|
@@ -212,14 +_,18 @@
|
|
this.debugLogging(pos, true, sequence, "stopped destroying");
|
|
} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
|
|
this.isDestroyingBlock = false;
|
|
- if (!Objects.equals(this.destroyPos, pos)) {
|
|
- LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, pos);
|
|
- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
|
|
- this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
|
|
+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
|
|
+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
|
|
+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
|
|
+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
|
|
+ if (type != null) this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
|
|
+ this.destroyPos = BlockPos.ZERO; // Paper
|
|
}
|
|
|
|
this.level.destroyBlockProgress(this.player.getId(), pos, -1);
|
|
this.debugLogging(pos, true, sequence, "aborted destroying");
|
|
+
|
|
+ org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageAbortEvent(this.player, pos, this.player.getInventory().getSelected()); // CraftBukkit
|
|
}
|
|
}
|
|
}
|
|
@@ -235,36 +_,125 @@
|
|
|
|
public boolean destroyBlock(BlockPos pos) {
|
|
BlockState blockState = this.level.getBlockState(pos);
|
|
- if (!this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) {
|
|
+ // CraftBukkit start - fire BlockBreakEvent
|
|
+ org.bukkit.block.Block bblock = org.bukkit.craftbukkit.block.CraftBlock.at(this.level, pos);
|
|
+ org.bukkit.event.block.BlockBreakEvent event = null;
|
|
+ if (this.player instanceof ServerPlayer) {
|
|
+ // Sword + Creative mode pre-cancel
|
|
+ boolean isSwordNoBreak = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
|
|
+
|
|
+ // Tell client the block is gone immediately then process events
|
|
+ // Don't tell the client if its a creative sword break because its not broken!
|
|
+ if (false && this.level.getBlockEntity(pos) == null && !isSwordNoBreak) { // Paper - Don't resync block
|
|
+ ClientboundBlockUpdatePacket packet = new ClientboundBlockUpdatePacket(pos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState());
|
|
+ this.player.connection.send(packet);
|
|
+ }
|
|
+
|
|
+ event = new org.bukkit.event.block.BlockBreakEvent(bblock, this.player.getBukkitEntity());
|
|
+
|
|
+ // Sword + Creative mode pre-cancel
|
|
+ event.setCancelled(isSwordNoBreak);
|
|
+
|
|
+ // Calculate default block experience
|
|
+ BlockState nmsData = this.level.getBlockState(pos);
|
|
+ Block nmsBlock = nmsData.getBlock();
|
|
+
|
|
+ ItemStack itemstack = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
|
|
+
|
|
+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(nmsBlock.defaultBlockState())) {
|
|
+ event.setExpToDrop(nmsBlock.getExpDrop(nmsData, this.level, pos, itemstack, true));
|
|
+ }
|
|
+
|
|
+ this.level.getCraftServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (event.isCancelled()) {
|
|
+ if (isSwordNoBreak) {
|
|
+ return false;
|
|
+ }
|
|
+ // Paper start - Don't resync blocks
|
|
+ // Let the client know the block still exists
|
|
+ //this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
|
|
+
|
|
+ // Brute force all possible updates
|
|
+ //for (Direction dir : Direction.values()) {
|
|
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos.relative(dir)));
|
|
+ //}
|
|
+ // Paper end - Don't resync blocks
|
|
+
|
|
+ // Update any tile entity data for this block
|
|
+ if (!captureSentBlockEntities) { // Paper - Send block entities after destroy prediction
|
|
+ BlockEntity tileentity = this.level.getBlockEntity(pos);
|
|
+ if (tileentity != null) {
|
|
+ this.player.connection.send(tileentity.getUpdatePacket());
|
|
+ }
|
|
+ } else {capturedBlockEntity = true;} // Paper - Send block entities after destroy prediction
|
|
+ return false;
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
+ if (false && !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player)) { // CraftBukkit - false
|
|
return false;
|
|
} else {
|
|
+ blockState = this.level.getBlockState(pos); // CraftBukkit - update state from plugins
|
|
+ if (blockState.isAir()) return false; // CraftBukkit - A plugin set block to air without cancelling
|
|
BlockEntity blockEntity = this.level.getBlockEntity(pos);
|
|
Block block = blockState.getBlock();
|
|
- if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks()) {
|
|
+ if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks() && !(block instanceof net.minecraft.world.level.block.CommandBlock && (this.player.isCreative() && this.player.getBukkitEntity().hasPermission("minecraft.commandblock")))) { // Paper - command block permission
|
|
this.level.sendBlockUpdated(pos, blockState, blockState, 3);
|
|
return false;
|
|
} else if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
|
|
return false;
|
|
} else {
|
|
+ // CraftBukkit start
|
|
+ org.bukkit.block.BlockState state = bblock.getState();
|
|
+ this.level.captureDrops = new java.util.ArrayList<>();
|
|
+ // CraftBukkit end
|
|
BlockState blockState1 = block.playerWillDestroy(this.level, pos, blockState, this.player);
|
|
boolean flag = this.level.removeBlock(pos, false);
|
|
if (flag) {
|
|
block.destroy(this.level, pos, blockState1);
|
|
}
|
|
|
|
+ ItemStack mainHandStack = null; // Paper - Trigger bee_nest_destroyed trigger in the correct place
|
|
+ boolean isCorrectTool = false; // Paper - Trigger bee_nest_destroyed trigger in the correct place
|
|
if (this.isCreative()) {
|
|
- return true;
|
|
+ // return true; // CraftBukkit
|
|
} else {
|
|
ItemStack mainHandItem = this.player.getMainHandItem();
|
|
ItemStack itemStack = mainHandItem.copy();
|
|
boolean hasCorrectToolForDrops = this.player.hasCorrectToolForDrops(blockState1);
|
|
+ mainHandStack = itemStack; // Paper - Trigger bee_nest_destroyed trigger in the correct place
|
|
+ isCorrectTool = hasCorrectToolForDrops; // Paper - Trigger bee_nest_destroyed trigger in the correct place
|
|
mainHandItem.mineBlock(this.level, blockState1, pos, this.player);
|
|
- if (flag && hasCorrectToolForDrops) {
|
|
- block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack);
|
|
- }
|
|
-
|
|
- return true;
|
|
- }
|
|
+ if (flag && hasCorrectToolForDrops/* && event.isDropItems() */) { // CraftBukkit - Check if block should drop items // Paper - fix drops not preventing stats/food exhaustion
|
|
+ block.playerDestroy(this.level, this.player, pos, blockState1, blockEntity, itemStack, event.isDropItems(), false); // Paper - fix drops not preventing stats/food exhaustion
|
|
+ }
|
|
+
|
|
+ // return true; // CraftBukkit
|
|
+ }
|
|
+ // CraftBukkit start
|
|
+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - capture all item additions to the world
|
|
+ this.level.captureDrops = null; // Paper - capture all item additions to the world; Remove this earlier so that we can actually drop stuff
|
|
+ if (event.isDropItems()) {
|
|
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
|
|
+ }
|
|
+ //this.level.captureDrops = null; // Paper - capture all item additions to the world; move up
|
|
+
|
|
+ // Drop event experience
|
|
+ if (flag && event != null) {
|
|
+ blockState.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
|
|
+ }
|
|
+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
|
|
+ if (mainHandStack != null) {
|
|
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && blockEntity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
|
|
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, blockState, mainHandStack, beehiveBlockEntity.getOccupantCount());
|
|
+ }
|
|
+ }
|
|
+ // Paper end - Trigger bee_nest_destroyed trigger in the correct place
|
|
+
|
|
+ return true;
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
}
|
|
@@ -307,15 +_,61 @@
|
|
}
|
|
}
|
|
|
|
+ // CraftBukkit start - whole method
|
|
+ public boolean interactResult = false;
|
|
+ public boolean firedInteract = false;
|
|
+ public BlockPos interactPosition;
|
|
+ public InteractionHand interactHand;
|
|
+ public ItemStack interactItemStack;
|
|
public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) {
|
|
BlockPos blockPos = hitResult.getBlockPos();
|
|
BlockState blockState = level.getBlockState(blockPos);
|
|
+ boolean cancelledBlock = false;
|
|
+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
|
|
if (!blockState.getBlock().isEnabled(level.enabledFeatures())) {
|
|
return InteractionResult.FAIL;
|
|
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
|
|
MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
|
|
- if (menuProvider != null) {
|
|
- player.openMenu(menuProvider);
|
|
+ cancelledBlock = !(menuProvider instanceof MenuProvider);
|
|
+ }
|
|
+
|
|
+ if (player.getCooldowns().isOnCooldown(stack)) {
|
|
+ cancelledItem = true; // Paper - correctly handle items on cooldown
|
|
+ }
|
|
+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(player, org.bukkit.event.block.Action.RIGHT_CLICK_BLOCK, blockPos, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
|
|
+ this.firedInteract = true;
|
|
+ this.interactResult = event.useItemInHand() == org.bukkit.event.Event.Result.DENY;
|
|
+ this.interactPosition = blockPos.immutable();
|
|
+ this.interactHand = hand;
|
|
+ this.interactItemStack = stack.copy();
|
|
+
|
|
+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
|
|
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
|
+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.DoorBlock) {
|
|
+ // Paper start - Don't resync blocks
|
|
+ // boolean bottom = iblockdata.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
|
|
+ // player.connection.send(new ClientboundBlockUpdatePacket(world, bottom ? blockposition.above() : blockposition.below()));
|
|
+ // Paper end - Don't resync blocks
|
|
+ } else if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
|
|
+ player.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
|
|
+ } else if (this.interactItemStack.getItem() instanceof DoubleHighBlockItem) {
|
|
+ // send a correcting update to the client, as it already placed the upper half of the bisected item
|
|
+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.relative(hitResult.getDirection()).above())); // Paper - Don't resync blocks
|
|
+
|
|
+ // send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
|
|
+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.above())); // Paper - Don't resync blocks
|
|
+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
|
|
+ } else if (blockState.is(net.minecraft.world.level.block.Blocks.JIGSAW) || blockState.is(net.minecraft.world.level.block.Blocks.STRUCTURE_BLOCK) || blockState.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
|
|
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
|
|
+ }
|
|
+ // Paper end - extend Player Interact cancellation
|
|
+ player.getBukkitEntity().updateInventory(); // SPIGOT-2867
|
|
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
|
|
+ return (event.useItemInHand() != org.bukkit.event.Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
|
|
+ } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
|
|
+ MenuProvider itileinventory = blockState.getMenuProvider(level, blockPos);
|
|
+
|
|
+ if (itileinventory != null && player.openMenu(itileinventory).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
|
|
return InteractionResult.CONSUME;
|
|
} else {
|
|
return InteractionResult.PASS;
|
|
@@ -340,7 +_,7 @@
|
|
}
|
|
}
|
|
|
|
- if (!stack.isEmpty() && !player.getCooldowns().isOnCooldown(stack)) {
|
|
+ if (!stack.isEmpty() && !this.interactResult) { // add !interactResult SPIGOT-764
|
|
UseOnContext useOnContext = new UseOnContext(player, hand, hitResult);
|
|
InteractionResult interactionResult1;
|
|
if (this.isCreative()) {
|
|
@@ -357,6 +_,11 @@
|
|
|
|
return interactionResult1;
|
|
} else {
|
|
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
|
|
+ if (this.interactResult && this.interactResult != cancelledItem) {
|
|
+ this.player.resyncUsingItem(this.player);
|
|
+ }
|
|
+ // Paper end - Properly cancel usable items
|
|
return InteractionResult.PASS;
|
|
}
|
|
}
|