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ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
41 lines
1.1 KiB
Diff
41 lines
1.1 KiB
Diff
From 4f5dd88993320659d89a19cf35369636b0e3debe Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:04:58 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index 893300a77..22ff63e52 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -99,13 +99,26 @@ public interface Chunk {
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@NotNull
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Entity[] getEntities();
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+ // Paper start
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+ /**
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+ * Get a list of all tile entities in the chunk.
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+ *
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ default BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+
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/**
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* Get a list of all tile entities in the chunk.
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*
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+ * @param useSnapshot Take snapshots or direct references
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* @return The tile entities.
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*/
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@NotNull
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- BlockState[] getTileEntities();
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+ BlockState[] getTileEntities(boolean useSnapshot);
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+ // Paper end
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/**
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* Checks if the chunk is loaded.
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--
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2.21.0
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