mirror of
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4d6f73449f
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:17543ecf
SPIGOT-5035: Error Using Virtual Merchant GUI0fc6922b
SPIGOT-5028: Villager#setVillagerExperience() doesn't workbdbdbe44
SPIGOT-5024: Fox error - Unknown target reason
34 lines
No EOL
1.6 KiB
Diff
34 lines
No EOL
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 20:25:05 -0400
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Subject: [PATCH] Don't sleep after profile lookups if not needed
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Mojang was sleeping even if we had no more requests to go after
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the current one finished, resulting in 100ms lost per profile lookup
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diff --git a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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index 71e48e87b4..23f1447cfc 100644
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--- a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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+++ b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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@@ -0,0 +0,0 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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}
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final int page = 0;
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+ boolean hasRequested = false; // Paper
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for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
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int failCount = 0;
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@@ -0,0 +0,0 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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LOGGER.debug("Couldn't find profile {}", name);
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callback.onProfileLookupFailed(new GameProfile(null, name), new ProfileNotFoundException("Server did not find the requested profile"));
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}
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+ // Paper start
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+ if (!hasRequested) {
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+ hasRequested = true;
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+ continue;
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+ }
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+ // Paper end
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try {
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Thread.sleep(DELAY_BETWEEN_PAGES);
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--
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