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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
26 lines
1.1 KiB
Diff
26 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 13 Dec 2020 05:32:05 +0200
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Subject: [PATCH] Expose LivingEntity hurt direction
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index c789cefb61270c7e52ddea7efd433fa6c0e63fda..8c15517e3602f815819c44136adec3c09d70a71b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -907,5 +907,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
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getHandle().take(((CraftItem) item).getHandle(), quantity);
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}
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+
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+ @Override
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+ public float getHurtDirection() {
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+ return getHandle().hurtDir;
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+ }
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+
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+ @Override
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+ public void setHurtDirection(float hurtDirection) {
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+ getHandle().hurtDir = hurtDirection;
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+ }
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// Paper end
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}
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