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ad9c58e103
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
26 lines
1.8 KiB
Diff
26 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Newwind <support@newwindserver.com>
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Date: Thu, 25 Jul 2024 13:00:37 +0200
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Subject: [PATCH] Make interaction leniency distance configurable
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The server validates incoming interaction packets by ensuring the player
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sending them is inside their interaction range. For this, the server adds
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a magic value, by default 1.0, to the original interaction range to
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account for latency issues.
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This value however may be too low in high latency environments.
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The patch exposes a new configuration option to configure said value.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index c93aa97abd46b3ad87e284feac51487ed50b9f5a..bb3d444f7bf2b20a557cd39997f9943c90763432 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2723,7 +2723,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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AABB axisalignedbb = entity.getBoundingBox();
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- if (this.player.canInteractWithEntity(axisalignedbb, 3.0D)) {
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+ if (this.player.canInteractWithEntity(axisalignedbb, io.papermc.paper.configuration.GlobalConfiguration.get().misc.clientInteractionLeniencyDistance.or(3.0D))) { // Paper - configurable lenience value for interact range
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packet.dispatch(new ServerboundInteractPacket.Handler() {
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private void performInteraction(InteractionHand enumhand, ServerGamePacketListenerImpl.EntityInteraction playerconnection_a, PlayerInteractEntityEvent event) { // CraftBukkit
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ItemStack itemstack = ServerGamePacketListenerImpl.this.player.getItemInHand(enumhand);
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