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74f507f4e3
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e461dcfe #555: Item - add getters/setters for owner/thrower CraftBukkit Changes: 055870c4 #758: Item - add getters/setters for owner/thrower
44 lines
2.8 KiB
Diff
44 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zero <zero@cock.li>
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Date: Sat, 22 Feb 2020 16:10:31 -0500
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Subject: [PATCH] Configurable chance of villager zombie infection
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This allows you to solve an issue in vanilla behavior where:
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* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
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* On normal difficulty they will have a 50% of getting infected or dying.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 8ef1c03cde1cc882ae96d684b26cbba0f8f75f83..b633d74450c40bcc8831836f79a7a2daa43e3d35 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -590,4 +590,9 @@ public class PaperWorldConfig {
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private void nerfNetherPortalPigmen() {
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nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
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}
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+
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+ public double zombieVillagerInfectionChance = -1.0;
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+ private void zombieVillagerInfectionChance() {
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+ zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index e2c3c7153ac20a07a9eb5d99078a3cc247b5d5c5..2ad7a9634a26c19c52b52d8da3eb5446ef113823 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -386,10 +386,14 @@ public class EntityZombie extends EntityMonster {
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@Override
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public void a(WorldServer worldserver, EntityLiving entityliving) {
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super.a(worldserver, entityliving);
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- if ((worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
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- if (worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
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+ // Paper start
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+ if (world.paperConfig.zombieVillagerInfectionChance != 0.0 && (world.paperConfig.zombieVillagerInfectionChance != -1.0 || worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
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+ if (world.paperConfig.zombieVillagerInfectionChance == -1.0 && worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
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return;
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}
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+ if (world.paperConfig.zombieVillagerInfectionChance != -1.0 && (this.random.nextDouble() * 100.0) > world.paperConfig.zombieVillagerInfectionChance) {
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+ return;
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+ } // Paper end
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EntityVillager entityvillager = (EntityVillager) entityliving;
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// CraftBukkit start
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