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bf92f3e4db
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9153f77e PR-841: Remove incorrect ClickType.CONTROL_DROP from ClickType#isShiftClick bceda6ab PR-840: Adjust annotations in Display entity interface a6b85ac3 PR-835: Add Jukebox#hasRecord() and #startPlaying(), clarify #setRecord() CraftBukkit Changes: e142fb9fd SPIGOT-7188: ChunkSnapshot biome y coordinate doesn't match chunk biome y coord eff1743b9 SPIGOT-7313: More accurately edit data on Jukeboxes
30 lines
1.6 KiB
Diff
30 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 10 Oct 2021 18:18:01 -0700
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Subject: [PATCH] Fix HumanEntity#drop not updating the client inv
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== AT ==
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public net.minecraft.server.level.ServerPlayer containerSynchronizer
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index d445a75736d4ab9f790387c6a8f077cc45f7023f..c8cccfcf4d572a9e65fce09621aeed2a7045003c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -756,8 +756,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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// Paper end
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@Override
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public boolean dropItem(boolean dropAll) {
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- if (!(this.getHandle() instanceof ServerPlayer)) return false;
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- return ((ServerPlayer) this.getHandle()).drop(dropAll);
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+ // Paper start - notify client of remote slot change
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+ if (!(this.getHandle() instanceof ServerPlayer player)) return false;
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+ boolean success = player.drop(dropAll);
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+ if (!success) return false;
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+ final net.minecraft.world.entity.player.Inventory inv = player.getInventory();
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+ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected);
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+ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected()));
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+ return true;
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+ // Paper end
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}
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@Override
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