PaperMC/patches/server/0407-Validate-PickItem-Packet-and-kick-for-invalid.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

26 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 2 May 2020 03:09:46 -0400
Subject: [PATCH] Validate PickItem Packet and kick for invalid
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 88d4c2a9c628d32f1633a376eff37c3e6ae33a72..dac18223143ea10054787f8954744311be7df7aa 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -967,7 +967,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handlePickItem(ServerboundPickItemPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
- this.player.getInventory().pickSlot(packet.getSlot());
+ // Paper start - validate pick item position
+ if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
+ ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
+ this.disconnect("Invalid hotbar selection (Hacking?)");
+ return;
+ }
+ this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
+ // Paper end
this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, this.player.getInventory().selected, this.player.getInventory().getItem(this.player.getInventory().selected)));
this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, packet.getSlot(), this.player.getInventory().getItem(packet.getSlot())));
this.player.connection.send(new ClientboundSetCarriedItemPacket(this.player.getInventory().selected));