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046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
46 lines
2.1 KiB
Diff
46 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 May 2020 22:12:46 -0400
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Subject: [PATCH] Ensure Entity AABB's are never invalid
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0a0fb24cd12d77e0c29eb6e0a20eacfc04330bf3..7e36e53d44b5efbd6498caecb717bec1dcbec96d 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -662,8 +662,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public void setPos(double x, double y, double z) {
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- this.setPosRaw(x, y, z);
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- this.setBoundingBox(this.makeBoundingBox());
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+ this.setPosRaw(x, y, z, true); // Paper - force bounding box update
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+ // this.setBoundingBox(this.makeBoundingBox()); // Paper - move into setPositionRaw
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}
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protected AABB makeBoundingBox() {
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@@ -3870,6 +3870,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public final void setPosRaw(double x, double y, double z) {
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+ // Paper start
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+ this.setPosRaw(x, y, z, false);
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+ }
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+ public final void setPosRaw(double x, double y, double z, boolean forceBoundingBoxUpdate) {
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+ // Paper end
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if (this.position.x != x || this.position.y != y || this.position.z != z) {
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this.position = new Vec3(x, y, z);
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int i = Mth.floor(x);
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@@ -3887,6 +3892,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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this.levelCallback.onMove();
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}
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+ // Paper start - never allow AABB to become desynced from position
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+ // hanging has its own special logic
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+ if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || this.position.x != x || this.position.y != y || this.position.z != z)) {
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+ this.setBoundingBox(this.makeBoundingBox());
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+ }
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+ // Paper end
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}
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public void checkDespawn() {}
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