PaperMC/patches/server/0661-Add-option-to-fix-items-merging-through-walls.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

25 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 7e293167e73238f42fc213ee29d89aa775cf9e60..30c417c3169c1df43662fd77ac6816db64a42802 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -245,6 +245,14 @@ public class ItemEntity extends Entity {
ItemEntity entityitem = (ItemEntity) iterator.next();
if (entityitem.isMergable()) {
+ // Paper Start - Fix items merging through walls
+ if (this.level.paperConfig().fixes.fixItemsMergingThroughWalls) {
+ net.minecraft.world.level.ClipContext rayTrace = new net.minecraft.world.level.ClipContext(this.position(), entityitem.position(),
+ net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, this);
+ net.minecraft.world.phys.BlockHitResult rayTraceResult = level.clip(rayTrace);
+ if (rayTraceResult.getType() == net.minecraft.world.phys.HitResult.Type.BLOCK) continue;
+ }
+ // Paper End
this.tryToMerge(entityitem);
if (this.isRemoved()) {
break;