PaperMC/Spigot-Server-Patches/Disable-spigot-tick-limiters.patch
Shane Freeder c6ab3832da Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bb813f6f SPIGOT-4605: Warn against hacking physics

CraftBukkit Changes:
2ced0233 Don't handle sync packets for kicked players
d5e96882 SPIGOT-4602: Cache reflection in decompile error workaround

Spigot Changes:
b0f4c22b SPIGOT-4605: Catch more physics problems
2019-02-03 15:34:04 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Wed, 2 Mar 2016 23:45:17 -0600
Subject: [PATCH] Disable spigot tick limiters
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 5788ec6f6..5ff06d247 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
// CraftBukkit start - Use field for loop variable
co.aikar.timings.TimingHistory.entityTicks += this.entityList.size(); // Paper
int entitiesThisCycle = 0;
- if (tickPosition < 0) tickPosition = 0;
- for (entityLimiter.initTick();
- entitiesThisCycle < entityList.size() && (entitiesThisCycle % 10 != 0 || entityLimiter.shouldContinue());
- tickPosition++, entitiesThisCycle++) {
+ // Paper start - Disable tick limiters
+ //if (tickPosition < 0) tickPosition = 0;
+ for (tickPosition = 0; tickPosition < entityList.size(); tickPosition++) {
+ // Paper end
tickPosition = (tickPosition < entityList.size()) ? tickPosition : 0;
entity = (Entity) this.entityList.get(this.tickPosition);
// CraftBukkit end
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
// Spigot start
// Iterator iterator = this.tileEntityListTick.iterator();
int tilesThisCycle = 0;
- for (tileLimiter.initTick();
- tilesThisCycle < tileEntityListTick.size() && (tilesThisCycle % 10 != 0 || tileLimiter.shouldContinue());
- tileTickPosition++, tilesThisCycle++) {
+ for (tileTickPosition = 0; tileTickPosition < tileEntityListTick.size(); tileTickPosition++) { // Paper - Disable tick limiters
tileTickPosition = (tileTickPosition < tileEntityListTick.size()) ? tileTickPosition : 0;
TileEntity tileentity = (TileEntity) this.tileEntityListTick.get(tileTickPosition);
// Spigot start
--