mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 03:32:46 +01:00
f835a91d15
Upstream has added the equivalent of our SentientNPC API, with exception to the EnderDragon. We've added Mob to the EnderDragon, and our SentientNPC API should behave the same. Vex#getOwner has been deprecated and a replacement Vex#getSummoner has been added using Mob. However, since 1.13 is not production ready, SentientNPC API is subject for removal in 1.13.1 since 1.13 API is not compatible with 1.12. Please move to the Mob interface ASAP. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c5ab54d8 Expand GameRule API ab9a606c Improve entity hierarchy by adding Mob interface. CraftBukkit Changes:29e75648
Expand GameRule API50e6858b
Improve entity hierarchy by adding Mob interface.0e1d79b4
Correct error in previous patch
33 lines
1.5 KiB
Diff
33 lines
1.5 KiB
Diff
From fa3c3a5b10ac97ba9c7d813621b31a9510e5bb01 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 28 Jul 2018 12:09:20 -0400
|
|
Subject: [PATCH] Always process chunk removal in removeEntity
|
|
|
|
Spigot might skip chunk registration changes in removeEntity
|
|
which can keep them in the chunk when they shouldnt be if done
|
|
during entity ticking.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index 921add1dcb..ff0112c52a 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -1136,7 +1136,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
|
|
+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
|
|
int i = entity.ae;
|
|
int j = entity.ag;
|
|
|
|
@@ -1144,6 +1144,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
|
|
this.getChunkAt(i, j).b(entity);
|
|
}
|
|
|
|
+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
|
|
// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
|
|
int index = this.entityList.indexOf(entity);
|
|
if (index != -1) {
|
|
--
|
|
2.18.0
|
|
|