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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
28 lines
1.4 KiB
Diff
28 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Luis <luisc99@icloud.com>
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Date: Thu, 11 Jan 2024 19:58:17 +0100
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Subject: [PATCH] Add api for spawn egg texture colors
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diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
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index cfafd64ee39a6448e382f9903b8c462f3c454d3f..94913f522d3c060c609f6ec7d7b0d92ea5587fc8 100644
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--- a/src/main/java/org/bukkit/UnsafeValues.java
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+++ b/src/main/java/org/bukkit/UnsafeValues.java
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@@ -258,4 +258,17 @@ public interface UnsafeValues {
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// Paper end - namespaced key biome methods
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String getStatisticCriteriaKey(@NotNull org.bukkit.Statistic statistic); // Paper - fix custom stats criteria creation
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+
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+ // Paper start - spawn egg color visibility
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+ /**
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+ * Obtains the underlying color informating for a spawn egg of a given
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+ * entity type, or null if the entity passed does not have a spawn egg.
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+ * Spawn eggs have two colors - the background layer (0), and the
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+ * foreground layer (1)
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+ * @param entityType The entity type to get the color for
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+ * @param layer The texture layer to get a color for
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+ * @return The color of the layer for the entity's spawn egg
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+ */
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+ @Nullable org.bukkit.Color getSpawnEggLayerColor(org.bukkit.entity.EntityType entityType, int layer);
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+ // Paper end - spawn egg color visibility
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}
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