PaperMC/patches/server/0470-Add-sendOpLevel-API.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

53 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Tue, 29 Dec 2020 15:03:03 +0100
Subject: [PATCH] Add sendOpLevel API
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 9436a9614dea81d14c4f77cc21ca91f85ca87152..9b94ca912f99a3a465f30130b24347fc9aca72ff 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1066,6 +1066,11 @@ public abstract class PlayerList {
}
private void sendPlayerPermissionLevel(ServerPlayer player, int permissionLevel) {
+ // Paper start - Add sendOpLevel API
+ this.sendPlayerPermissionLevel(player, permissionLevel, true);
+ }
+ public void sendPlayerPermissionLevel(ServerPlayer player, int permissionLevel, boolean recalculatePermissions) {
+ // Paper end - Add sendOpLevel API
if (player.connection != null) {
byte b0;
@@ -1080,8 +1085,10 @@ public abstract class PlayerList {
player.connection.send(new ClientboundEntityEventPacket(player, b0));
}
+ if (recalculatePermissions) { // Paper - Add sendOpLevel API
player.getBukkitEntity().recalculatePermissions(); // CraftBukkit
this.server.getCommands().sendCommands(player);
+ } // Paper - Add sendOpLevel API
}
public boolean isWhiteListed(GameProfile profile) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 73fde8be0098238582fb3661ae67d4139be417dc..7de53f6750d478a052bc8ade6edac056565fe068 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -677,6 +677,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start - Add sendOpLevel API
+ @Override
+ public void sendOpLevel(byte level) {
+ Preconditions.checkArgument(level >= 0 && level <= 4, "Level must be within [0, 4]");
+
+ this.getHandle().getServer().getPlayerList().sendPlayerPermissionLevel(this.getHandle(), level, false);
+ }
+ // Paper end - Add sendOpLevel API
+
@Override
public void setCompassTarget(Location loc) {
Preconditions.checkArgument(loc != null, "Location cannot be null");