High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
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2013-04-23 18:45:12 +10:00
Bukkit@14f1de7244 Automatically update upstream versions. Bukkit-1.5.1-R0.2-2-g14f1de7, CraftBukkit-1.5.1-R0.2-5-g7fd3e34 2013-04-23 00:51:29 -05:00
Bukkit-Patches [Experimental] Add connection multiplexer to allow many listen blocks. Secondary listen blocks are configured in bukkit.yml 2013-04-19 17:46:00 +10:00
CraftBukkit@7fd3e344c0 Automatically update upstream versions. Bukkit-1.5.1-R0.2-1-g3395540, CraftBukkit-1.5.1-R0.2-5-g7fd3e34 2013-04-16 07:21:46 -05:00
CraftBukkit-Patches Set TCP nodelay to false for Netty 2013-04-23 18:45:12 +10:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Update Spigot to version 1.5. By using this build you agree to the following terms: (read next line) 2013-03-16 10:24:13 +11:00
README.md Implement Travis 2013-03-18 23:50:09 +05:00
rebuildPatches.sh Remove stats completely from patches. 2013-04-10 14:08:33 +10:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation