PaperMC/Spigot-Server-Patches/0253-Option-to-prevent-armor-stands-from-doing-entity-loo.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

39 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 387e0dcb9f01ad947daaa19211331a96742ce004..eaaa51e4bf761f41fd516402ce1ad0f903c6ab71 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -388,4 +388,9 @@ public class PaperWorldConfig {
log("Bed Search Radius: " + bedSearchRadius);
}
}
+
+ public boolean armorStandEntityLookups = true;
+ private void armorStandEntityLookups() {
+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index a1c33c525ce8ae0f4736198658174f8d67ab6320..2261c42ab69e260d3533cdff1149b83acea8ccb4 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -781,6 +781,14 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
}
}
+ // Paper start - Prevent armor stands from doing entity lookups
+ @Override
+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
+ }
+ // Paper end
+
public boolean b(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.minX);
int j = MathHelper.f(axisalignedbb.maxX);