PaperMC/patches/server/0518-Add-more-WanderingTrader-API.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Thu, 6 May 2021 14:56:43 +0100
Subject: [PATCH] Add more WanderingTrader API
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
index 8034588a9a87b907c35e28e220280d463f34554e..a65fba5621c067c453858efb7fee64cbee1e7916 100644
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
@@ -62,6 +62,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
@Nullable
private BlockPos wanderTarget;
private int despawnDelay;
+ // Paper start - Add more WanderingTrader API
+ public boolean canDrinkPotion = true;
+ public boolean canDrinkMilk = true;
+ // Paper end - Add more WanderingTrader API
public WanderingTrader(EntityType<? extends WanderingTrader> type, Level world) {
super(type, world);
@@ -72,10 +76,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
protected void registerGoals() {
this.goalSelector.addGoal(0, new FloatGoal(this));
this.goalSelector.addGoal(0, new UseItemGoal<>(this, PotionContents.createItemStack(Items.POTION, Potions.INVISIBILITY), SoundEvents.WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
- return this.level().isNight() && !entityvillagertrader.isInvisible();
+ return this.canDrinkPotion && this.level().isNight() && !entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
}));
this.goalSelector.addGoal(0, new UseItemGoal<>(this, new ItemStack(Items.MILK_BUCKET), SoundEvents.WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
- return this.level().isDay() && entityvillagertrader.isInvisible();
+ return this.canDrinkMilk && this.level().isDay() && entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
}));
this.goalSelector.addGoal(1, new TradeWithPlayerGoal(this));
this.goalSelector.addGoal(1, new AvoidEntityGoal<>(this, Zombie.class, 8.0F, 0.5D, 0.5D));
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
index 08194a78c2170e971ee8ff440b276ed3590e8c4a..0e597394a3dd08f022614fc9777302fea581eb55 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
@@ -28,4 +28,26 @@ public class CraftWanderingTrader extends CraftAbstractVillager implements Wande
public void setDespawnDelay(int despawnDelay) {
this.getHandle().setDespawnDelay(despawnDelay);
}
+
+ // Paper start - Add more WanderingTrader API
+ @Override
+ public void setCanDrinkPotion(boolean bool) {
+ getHandle().canDrinkPotion = bool;
+ }
+
+ @Override
+ public boolean canDrinkPotion() {
+ return getHandle().canDrinkPotion;
+ }
+
+ @Override
+ public void setCanDrinkMilk(boolean bool) {
+ getHandle().canDrinkMilk = bool;
+ }
+
+ @Override
+ public boolean canDrinkMilk() {
+ return getHandle().canDrinkMilk;
+ }
+ // Paper end
}