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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
35 lines
1.7 KiB
Diff
35 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sat, 30 Jul 2022 11:23:05 -0400
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Subject: [PATCH] Custom Chat Completion Suggestions API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 87aa5f0d594ff697b87bc06019351d22b6c8c8e5..51b6b8d54b139bc89e0343c7c1ec5acedcf6f8a2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -696,6 +696,24 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// Paper end - Add sendOpLevel API
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+ // Paper start - custom chat completions API
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+ @Override
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+ public void addAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.ADD,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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+
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+ @Override
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+ public void removeAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.REMOVE,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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+ // Paper end - custom chat completions API
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+
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@Override
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public void setCompassTarget(Location loc) {
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Preconditions.checkArgument(loc != null, "Location cannot be null");
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