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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
233 lines
15 KiB
Diff
233 lines
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] Optional per player mob spawns
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Feature patch
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index f1999729cd1c00071c5e1835ee49ea5fcafa7b05..4896c3ba81ead769972fa9efdbe563d4006e4401 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -229,8 +229,26 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper start
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
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+ this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++(backingSet[i].mobCounts[index]);
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+ }
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+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 38ac7fd8e68f535a5e9bdd816997e865b7694af1..b1ecc218034944533967375d11297705c3fc01a3 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -492,7 +492,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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gameprofilerfiller.popPush("shuffleChunks");
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// Paper start - chunk tick iteration optimisation
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this.shuffleRandom.setSeed(this.level.random.nextLong());
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- Util.shuffle(list, this.shuffleRandom);
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
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// Paper end - chunk tick iteration optimisation
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this.tickChunks(gameprofilerfiller, j, list);
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gameprofilerfiller.pop();
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@@ -549,7 +549,19 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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private void tickChunks(ProfilerFiller profiler, long timeDelta, List<LevelChunk> chunks) {
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profiler.popPush("naturalSpawnCount");
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int j = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(j, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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+ // Paper start - Optional per player mob spawns
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+ final int naturalSpawnChunkCount = j;
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+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ } else {
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.lastSpawnState = spawnercreature_d;
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profiler.popPush("spawnAndTick");
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 167ab6346edb8f29c29a7327f031c0f5df71acf1..f28babf8c778ef570d35e1aaa88467160cf3f1b1 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -303,6 +303,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index bf943feca387b77a3154773a59da7190d38d8621..12ebd7829c7f6814ccd79ae96aa9023afcc64696 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -71,6 +71,12 @@ public final class NaturalSpawner {
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private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
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Iterator iterator = entities.iterator();
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@@ -103,11 +109,16 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
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- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
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object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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}
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}
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@@ -142,7 +153,7 @@ public final class NaturalSpawner {
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continue;
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}
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- if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit)) {
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+ if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && (worldserver.paperConfig().entities.spawning.perPlayerMobSpawns || spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
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// CraftBukkit end
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list.add(enumcreaturetype);
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}
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@@ -160,12 +171,43 @@ public final class NaturalSpawner {
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while (iterator.hasNext()) {
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MobCategory enumcreaturetype = (MobCategory) iterator.next();
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- if (info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos())) {
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+ // Paper start - Optional per player mob spawns
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+ final boolean canSpawn;
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+ int maxSpawns = Integer.MAX_VALUE;
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ // Copied from getFilteredSpawningCategories
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+ int limit = enumcreaturetype.getMaxInstancesPerChunk();
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+ SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
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+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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+ limit = world.getWorld().getSpawnLimit(spawnCategory);
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+ }
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+
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+ // Apply per-player limit
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+ int minDiff = Integer.MAX_VALUE;
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
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+ world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int k = 0, len = inRange.size(); k < len; k++) {
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+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff);
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+ }
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+ }
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+
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+ maxSpawns = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
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+ canSpawn = maxSpawns > 0;
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+ } else {
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+ canSpawn = info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos());
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+ }
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+ if (canSpawn) {
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+ // Paper end - Optional per player mob spawns
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Objects.requireNonNull(info);
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NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
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Objects.requireNonNull(info);
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- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ maxSpawns, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ // Paper end - Optional per player mob spawns
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}
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}
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@@ -183,10 +225,15 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
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if (blockposition.getY() >= world.getMinY() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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}
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}
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@@ -198,7 +245,12 @@ public final class NaturalSpawner {
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});
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}
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+ // Paper start - Optional per player mob spawns
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public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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StructureManager structuremanager = world.structureManager();
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ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
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int i = pos.getY();
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@@ -268,9 +320,14 @@ public final class NaturalSpawner {
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++j;
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++k1;
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runner.run(entityinsentient, chunk);
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+ // Paper start - Optional per player mob spawns
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+ if (trackEntity != null) {
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+ trackEntity.accept(entityinsentient);
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+ }
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+ // Paper end - Optional per player mob spawns
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}
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// CraftBukkit end
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- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
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+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
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return;
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}
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@@ -543,7 +600,7 @@ public final class NaturalSpawner {
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MobCategory enumcreaturetype = entitytypes.getCategory();
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this.mobCategoryCounts.addTo(enumcreaturetype, 1);
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- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
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+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
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}
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public int getSpawnableChunkCount() {
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