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b06cb423cb
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes:77fd87e4
SPIGOT-2304: Implement LootGenerateEventa1a705ee
SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent41712edd
SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
42 lines
No EOL
2 KiB
Diff
42 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 2 Jan 2018 00:31:26 -0500
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Subject: [PATCH] Fill Profile Property Events
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Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
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to fill in textures for example.
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If Mojang API does need to be hit, event fire so you can get the results.
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This is useful for implementing a ProfileCache for Player Skulls
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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index 4b2a67423f..61cfdf73c8 100644
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--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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@@ -0,0 +0,0 @@
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package com.destroystokyo.paper.profile;
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+import com.destroystokyo.paper.event.profile.FillProfileEvent;
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+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
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@@ -0,0 +0,0 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
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@Override
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public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
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- return super.fillProfileProperties(profile, requireSecure);
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+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
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+ new PreFillProfileEvent(playerProfile).callEvent();
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+ profile = playerProfile.getGameProfile();
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+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
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+ return profile;
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+ }
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+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
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+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
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+ return gameProfile;
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}
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@Override
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--
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