PaperMC/Spigot-Server-Patches/0322-Don-t-sleep-after-profile-lookups-if-not-needed.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

36 lines
1.7 KiB
Diff

From 357f80a56ea4cd564371545473218d56cf352568 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 20:25:05 -0400
Subject: [PATCH] Don't sleep after profile lookups if not needed
Mojang was sleeping even if we had no more requests to go after
the current one finished, resulting in 100ms lost per profile lookup
diff --git a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
index 71e48e87b4..23f1447cfc 100644
--- a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
+++ b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
@@ -42,6 +42,7 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
}
final int page = 0;
+ boolean hasRequested = false; // Paper
for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
int failCount = 0;
@@ -67,6 +68,12 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
LOGGER.debug("Couldn't find profile {}", name);
callback.onProfileLookupFailed(new GameProfile(null, name), new ProfileNotFoundException("Server did not find the requested profile"));
}
+ // Paper start
+ if (!hasRequested) {
+ hasRequested = true;
+ continue;
+ }
+ // Paper end
try {
Thread.sleep(DELAY_BETWEEN_PAGES);
--
2.25.1