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e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
49 lines
2.8 KiB
Diff
49 lines
2.8 KiB
Diff
From 7656819871f3bf85bbabcd0dc304de0a9395c5f2 Mon Sep 17 00:00:00 2001
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From: Paul Sauve <paul@burngames.net>
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Date: Sun, 14 Jul 2019 21:05:03 -0500
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Subject: [PATCH] Do less work if we have a custom Bukkit generator
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If the Bukkit generator already has a spawn, use it immediately instead
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of spending time generating one that we won't use
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 7088dbf6a2..08e9444fad 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -811,12 +811,13 @@ public class WorldServer extends World {
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} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
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this.worldData.setSpawn(BlockPosition.ZERO.up());
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} else {
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- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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- List<BiomeBase> list = worldchunkmanager.a();
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- Random random = new Random(this.getSeed());
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- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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-
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+// Paper start - moved down
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+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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+// List<BiomeBase> list = worldchunkmanager.a();
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+// Random random = new Random(this.getSeed());
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+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+// Paper end
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// CraftBukkit start
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if (this.generator != null) {
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Random rand = new Random(this.getSeed());
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@@ -833,6 +834,13 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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+ // Paper start - this is useless if craftbukkit returns early
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+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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+ List<BiomeBase> list = worldchunkmanager.a();
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+ Random random = new Random(this.getSeed());
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+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+ // Paper end
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if (blockposition == null) {
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WorldServer.LOGGER.warn("Unable to find spawn biome");
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}
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--
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2.25.1
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