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2f34301581
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 7361a62e SPIGOT-5641: Add Block.getDrops(ItemStack, Entity) 1dc91b15 Add specific notes about what is not API 2b05ef88 #484: Allow statistics to be accessed for offline players CraftBukkit Changes:f7d6ad53
SPIGOT-5603: Use LootContext#lootingModifier in CraftLootTable5838285d
SPIGOT-5657: BlockPlaceEvent not cancelling for tripwire hooksf325b9be
SPIGOT-5641: Add Block.getDrops(ItemStack, Entity)e25a2272
Fix some formatting in CraftHumanEntity498540e0
Add Merchant slot delegateb2de47d5
SPIGOT-5621: Add missing container types for opening InventoryViewaa3a2f27
#645: Allow statistics to be accessed for offline players2122c0b1
#649: CraftBell should implement Bell
24 lines
1 KiB
Diff
24 lines
1 KiB
Diff
From d2462ffcb109088a92453395be60af2f8d1bc0b8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 2 Apr 2020 17:16:48 -0400
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Subject: [PATCH] Don't tick dead players
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Causes sync chunk loads and who knows what all else.
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This is safe because Spectators are skipped in unloaded chunks too in vanilla.
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index e353d93365..f44825090f 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -433,7 +433,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public void playerTick() {
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try {
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- if (!this.isSpectator() || this.world.isLoaded(new BlockPosition(this))) {
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+ if (valid && (!this.isSpectator() || this.world.isLoaded(new BlockPosition(this)))) { // Paper - don't tick dead players that are not in the world currently (pending respawn)
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super.tick();
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}
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--
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2.25.1
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