PaperMC/feature-patches/1071-Optional-per-player-mob-spawns.patch
2024-12-11 22:21:25 +01:00

232 lines
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] Optional per player mob spawns
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper start
+ // Paper start - Optional per player mob spawns
+ public void updatePlayerMobTypeMap(final Entity entity) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ final int index = entity.getType().getCategory().ordinal();
+
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
+ this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange == null) {
+ return;
+ }
+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++(backingSet[i].mobCounts[index]);
+ }
+ }
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return -1;
+ return player.mobCounts[mobCategory.ordinal()];
+ // Paper end - Optional per player mob spawns
}
// Paper end
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
gameprofilerfiller.popPush("shuffleChunks");
// Paper start - chunk tick iteration optimisation
this.shuffleRandom.setSeed(this.level.random.nextLong());
- Util.shuffle(list, this.shuffleRandom);
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
// Paper end - chunk tick iteration optimisation
this.tickChunks(gameprofilerfiller, j, list);
gameprofilerfiller.pop();
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
private void tickChunks(ProfilerFiller profiler, long timeDelta, List<LevelChunk> chunks) {
profiler.popPush("naturalSpawnCount");
int j = this.distanceManager.getNaturalSpawnChunkCount();
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(j, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
+ // Paper start - Optional per player mob spawns
+ final int naturalSpawnChunkCount = j;
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
+ } else {
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
+ }
+ // Paper end - Optional per player mob spawns
this.lastSpawnState = spawnercreature_d;
profiler.popPush("spawnAndTick");
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
public boolean queueHealthUpdatePacket;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
// Paper end - cancellable death event
+ // Paper start - Optional per player mob spawns
+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
+ // Paper end - Optional per player mob spawns
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
private NaturalSpawner() {}
public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
+ // Paper start - Optional per player mob spawns
+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
+ }
+
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
+ // Paper end - Optional per player mob spawns
PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
Iterator iterator = entities.iterator();
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
}
- if (entity instanceof Mob) {
+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
densityCapper.addMob(chunk.getPos(), enumcreaturetype);
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
+ // Paper start - Optional per player mob spawns
+ if (countMobs) {
+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
+ }
+ // Paper end - Optional per player mob spawns
});
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
continue;
}
- if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit)) {
+ if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && (worldserver.paperConfig().entities.spawning.perPlayerMobSpawns || spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
// CraftBukkit end
list.add(enumcreaturetype);
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
while (iterator.hasNext()) {
MobCategory enumcreaturetype = (MobCategory) iterator.next();
- if (info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos())) {
+ // Paper start - Optional per player mob spawns
+ final boolean canSpawn;
+ int maxSpawns = Integer.MAX_VALUE;
+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ // Copied from getFilteredSpawningCategories
+ int limit = enumcreaturetype.getMaxInstancesPerChunk();
+ SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+ limit = world.getWorld().getSpawnLimit(spawnCategory);
+ }
+
+ // Apply per-player limit
+ int minDiff = Integer.MAX_VALUE;
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
+ world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange != null) {
+ final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
+ for (int k = 0, len = inRange.size(); k < len; k++) {
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff);
+ }
+ }
+
+ maxSpawns = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ canSpawn = maxSpawns > 0;
+ } else {
+ canSpawn = info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos());
+ }
+ if (canSpawn) {
+ // Paper end - Optional per player mob spawns
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
+ // Paper start - Optional per player mob spawns
+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
+ maxSpawns, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
+ // Paper end - Optional per player mob spawns
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
// Paper end - Add mobcaps commands
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ // Paper start - Optional per player mob spawns
+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
+ }
+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - Optional per player mob spawns
BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
if (blockposition.getY() >= world.getMinY() + 1) {
- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
+ NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
});
}
+ // Paper start - Optional per player mob spawns
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
+ }
+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - Optional per player mob spawns
StructureManager structuremanager = world.structureManager();
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
int i = pos.getY();
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
++j;
++k1;
runner.run(entityinsentient, chunk);
+ // Paper start - Optional per player mob spawns
+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient);
+ }
+ // Paper end - Optional per player mob spawns
}
// CraftBukkit end
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
return;
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entitytypes.getCategory();
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
}
public int getSpawnableChunkCount() {