mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 15:49:00 +01:00
508 lines
26 KiB
Diff
508 lines
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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== AT ==
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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private int containerCounter;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper - Configurable container update tick rate
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end - cancellable death event
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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@Override
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public void die(DamageSource damageSource) {
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- this.gameEvent(GameEvent.ENTITY_DIE);
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+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
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boolean flag = this.serverLevel().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
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// CraftBukkit start - fire PlayerDeathEvent
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if (this.isRemoved()) {
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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String deathmessage = defaultMessage.getString();
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this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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}
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}
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- return super.hurtServer(world, source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(world, source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurtServer(world, source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end - cancellable death events
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- if (flag1) {
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- this.makeSound(this.getDeathSound());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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Entity entity = damageSource.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
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if (entityliving != null) {
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entityliving.awardKillScore(this, damageSource);
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}
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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}
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+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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Level world = this.level();
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if (world instanceof ServerLevel) {
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ServerLevel worldserver = (ServerLevel) world;
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+ // Paper - move below into if for onKill
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+
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(worldserver, damageSource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (entityliving != null) {
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+ entityliving.awardKillScore(this, damageSource);
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+ }
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+ // Paper start - clear equipment if event is not cancelled
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+ if (this instanceof Mob) {
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+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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+ this.setItemSlot(slot, ItemStack.EMPTY);
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+ }
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+ this.clearedEquipmentSlots.clear();
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+ }
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+ // Paper end
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+
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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- if (entity == null || entity.killedEntity(worldserver, this)) {
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+ if (!this.level().isClientSide && this.hasCustomName()) {
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+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killedEntity((ServerLevel) this.level(), this);
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+ }
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this.gameEvent(GameEvent.ENTITY_DIE);
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- this.dropAllDeathLoot(worldserver, damageSource);
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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+ }
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+ // Paper end
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this.createWitherRose(entityliving);
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}
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+ // Paper start
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+ if (this.dead) { // Paper
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this.level().broadcastEntityEvent(this, (byte) 3);
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- }
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this.setPose(Pose.DYING);
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+ }
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+ // Paper end
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}
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}
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (world instanceof ServerLevel worldserver) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (worldserver.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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}
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- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ // Paper start
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+ protected boolean clearEquipmentSlots = true;
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+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ // Paper end
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boolean flag = this.lastHurtByPlayerTime > 0;
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this.dropEquipment(world); // CraftBukkit - from below
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if (this.shouldDropLoot() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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this.dropFromLootTable(world, damageSource, flag);
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+ // Paper start
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+ final boolean prev = this.clearEquipmentSlots;
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+ this.clearEquipmentSlots = false;
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+ this.clearedEquipmentSlots.clear();
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+ // Paper end
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this.dropCustomDeathLoot(world, damageSource, flag);
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+ this.clearEquipmentSlots = prev; // Paper
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropEquipment(worldserver);// CraftBukkit - moved up
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this.dropExperience(world, damageSource.getEntity());
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+ return deathEvent; // Paper
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}
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protected void dropEquipment(ServerLevel world) {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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public int getExpReward(ServerLevel worldserver, @Nullable Entity entity) { // CraftBukkit
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if (!this.wasExperienceConsumed() && (this.isAlwaysExperienceDropper() || this.lastHurtByPlayerTime > 0 && this.shouldDropExperience() && worldserver.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT))) {
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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}
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+ // Paper start
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
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+ return false;
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+ }
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+ // Paper end
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+
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@Override
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
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super.dropCustomDeathLoot(world, source, causedByPlayer);
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@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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while (iterator.hasNext()) {
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EquipmentSlot enumitemslot = (EquipmentSlot) iterator.next();
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+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
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ItemStack itemstack = this.getItemBySlot(enumitemslot);
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float f = this.getEquipmentDropChance(enumitemslot);
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@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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}
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this.spawnAtLocation(world, itemstack);
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+ if (this.clearEquipmentSlots) { // Paper
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this.setItemSlot(enumitemslot, ItemStack.EMPTY);
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+ // Paper start
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+ } else {
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+ this.clearedEquipmentSlots.add(enumitemslot);
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+ }
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -0,0 +0,0 @@ public class Fox extends Animal implements VariantHolder<Fox.Variant> {
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return this.getTrustedUUIDs().contains(uuid);
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}
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+ // Paper start - handle the bitten item separately like vanilla
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@Override
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- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
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+ return slot == EquipmentSlot.MAINHAND;
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+ }
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+ // Paper end
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+
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+ @Override
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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- if (!itemstack.isEmpty()) {
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+ boolean releaseMouth = false;
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+ if (!itemstack.isEmpty() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
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this.spawnAtLocation(world, itemstack);
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+ releaseMouth = true;
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+ }
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(world, damageSource);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+
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+ if (releaseMouth) {
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+ // Paper end - Cancellable death event
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(world, damageSource);
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+ return deathEvent; // Paper - Cancellable death event
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}
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public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -0,0 +0,0 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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super.dropEquipment(world);
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if (this.hasChest()) {
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this.spawnAtLocation(world, Blocks.CHEST);
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+ //this.setChest(false); // Paper - moved to post death logic
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+ }
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+ }
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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this.setChest(false);
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}
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}
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+ // Paper end
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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}
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// CraftBukkit end
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if (source.is(DamageTypeTags.IS_EXPLOSION)) {
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- this.brokenByAnything(world, source);
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- this.kill(world, source); // CraftBukkit
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, source);
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+ if (!event.isCancelled()) this.kill(source, false); // CraftBukkit
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+ // Paper end
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return false;
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} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
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if (this.isOnFire()) {
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
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this.lastHit = i;
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} else {
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- this.brokenByPlayer(world, source);
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(world, source); // Paper
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this.showBreakingParticles();
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- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
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+ if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
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}
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return true;
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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f1 -= amount;
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if (f1 <= 0.5F) {
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this.brokenByAnything(world, damageSource);
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- this.kill(world, damageSource); // CraftBukkit
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, damageSource);
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+ if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit
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+ // Paper end
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} else {
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this.setHealth(f1);
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this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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}
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- private void brokenByPlayer(ServerLevel world, DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(ServerLevel world, DamageSource damageSource) { // Paper
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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- this.brokenByAnything(world, damageSource);
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+ return this.brokenByAnything(world, damageSource); // Paper
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}
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- private void brokenByAnything(ServerLevel world, DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(ServerLevel world, DamageSource damageSource) { // Paper
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this.playBrokenSound();
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// this.dropAllDeathLoot(worldserver, damagesource); // CraftBukkit - moved down
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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- this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above
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+ return this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above // Paper
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}
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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}
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public void kill(ServerLevel worldserver, DamageSource damageSource) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
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+ // Paper start - make cancellable
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+ this.kill(damageSource, true);
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+ }
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+ public void kill(DamageSource damageSource, boolean callEvent) {
|
|
+ if (callEvent) {
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
|
|
+ if (event.isCancelled()) return;
|
|
+ }
|
|
+ // Paper end
|
|
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
|
|
// CraftBukkit end
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
@Override
|
|
public void sendHealthUpdate() {
|
|
FoodData foodData = this.getHandle().getFoodData();
|
|
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ // Paper start - cancellable death event
|
|
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ if (this.getHandle().queueHealthUpdatePacket) {
|
|
+ this.getHandle().queuedHealthUpdatePacket = packet;
|
|
+ } else {
|
|
+ this.getHandle().connection.send(packet);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
|
|
CraftWorld world = (CraftWorld) entity.getWorld();
|
|
EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(world.getHandle(), damageSource.getEntity()));
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
victim.expToDrop = event.getDroppedExp();
|
|
|
|
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage);
|
|
event.setKeepInventory(keepInventory);
|
|
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
|
|
victim.keepLevel = event.getKeepLevel();
|
|
victim.newLevel = event.getNewLevel();
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
return event;
|
|
}
|
|
|
|
+ // Paper start - helper methods for making death event cancellable
|
|
+ // Add information to death event
|
|
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH).getValue());
|
|
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
|
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
|
|
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
|
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
|
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
|
+ }
|
|
+
|
|
+ // Play death sound manually
|
|
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
|
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
|
+ double x = event.getEntity().getLocation().getX();
|
|
+ double y = event.getEntity().getLocation().getY();
|
|
+ double z = event.getEntity().getLocation().getZ();
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
|
|
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
|
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
/**
|
|
* Server methods
|
|
*/
|