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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
28 lines
2.5 KiB
Diff
28 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 1 Jan 2024 12:57:19 -0800
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Subject: [PATCH] Correctly check if bucket dispenses will succeed for event
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Upstream incorrectly checks if the bucket place will succeed
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in order to fire the BlockDispenseEvent. This patch corrects
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that.
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diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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index c63a86af95849cacdfed3b061122b90651fd5bdf..5793569ae8a088f21b0d8d6771a5099b1e88be09 100644
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--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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@@ -330,7 +330,13 @@ public interface DispenseItemBehavior {
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int y = blockposition.getY();
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int z = blockposition.getZ();
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BlockState iblockdata = worldserver.getBlockState(blockposition);
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- if (iblockdata.isAir() || iblockdata.canBeReplaced() || (dispensiblecontaineritem instanceof BucketItem && iblockdata.getBlock() instanceof LiquidBlockContainer && ((LiquidBlockContainer) iblockdata.getBlock()).canPlaceLiquid((Player) null, worldserver, blockposition, iblockdata, ((BucketItem) dispensiblecontaineritem).content))) {
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+ // Paper start - correctly check if the bucket place will succeed
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+ /* Taken from SolidBucketItem#emptyContents */
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+ boolean willEmptyContentsSolidBucketItem = dispensiblecontaineritem instanceof net.minecraft.world.item.SolidBucketItem && worldserver.isInWorldBounds(blockposition) && iblockdata.isAir();
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+ /* Taken from BucketItem#emptyContents */
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+ boolean willEmptyBucketItem = dispensiblecontaineritem instanceof final BucketItem bucketItem && bucketItem.content instanceof net.minecraft.world.level.material.FlowingFluid && (iblockdata.isAir() || iblockdata.canBeReplaced(bucketItem.content) || (iblockdata.getBlock() instanceof LiquidBlockContainer liquidBlockContainer && liquidBlockContainer.canPlaceLiquid(null, worldserver, blockposition, iblockdata, bucketItem.content)));
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+ if (willEmptyContentsSolidBucketItem || willEmptyBucketItem) {
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+ // Paper end - correctly check if the bucket place will succeed
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org.bukkit.block.Block block = CraftBlock.at(worldserver, pointer.pos());
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CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack);
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