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Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
31 lines
1.5 KiB
Diff
31 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Mon, 28 Aug 2023 13:44:09 +0200
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Subject: [PATCH] Allow proper checking of empty item stacks
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 134db8c2dd72d0651fc889cc8931e7c971f62deb..30eba68435387daa3917fa2b3071892c350d9ddc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -45,12 +45,19 @@ public final class CraftItemStack extends ItemStack {
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}
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// Paper end - MC Utils
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+ // Paper start - override isEmpty to use vanilla's impl
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+ @Override
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+ public boolean isEmpty() {
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+ return handle == null || handle.isEmpty();
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+ }
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+ // Paper end - override isEmpty to use vanilla's impl
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+
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public static net.minecraft.world.item.ItemStack asNMSCopy(ItemStack original) {
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if (original instanceof CraftItemStack) {
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CraftItemStack stack = (CraftItemStack) original;
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return stack.handle == null ? net.minecraft.world.item.ItemStack.EMPTY : stack.handle.copy();
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}
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- if (original == null || original.getType() == Material.AIR) {
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+ if (original == null || original.isEmpty()) { // Paper - override isEmpty to use vanilla's impl; use isEmpty
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return net.minecraft.world.item.ItemStack.EMPTY;
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}
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