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548f257f50
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 881e06e5 PR-725: Add Item Unlimited Lifetime APIs CraftBukkit Changes: 74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall 64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn 2d760831 Increase outdated build delay 9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent 59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta Spigot Changes: ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue e19ddabd PR-1011: Add Item Unlimited Lifetime APIs 34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
238 lines
15 KiB
Diff
238 lines
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 21 Mar 2021 11:22:10 -0700
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Subject: [PATCH] Do not copy visible chunks
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For servers with a lot of chunk holders, copying for each
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tickDistanceManager call can take up quite a bit in
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the function. I saw approximately 1/3rd of the function
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on the copy.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
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int ticking = 0;
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int entityTicking = 0;
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- for (ChunkHolder chunk : world.getChunkSource().chunkMap.updatingChunkMap.values()) {
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+ for (ChunkHolder chunk : world.getChunkSource().chunkMap.updatingChunks.getUpdatingMap().values()) { // Paper - change updating chunks map
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if (chunk.getFullChunkUnchecked() == null) {
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continue;
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}
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diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/MCUtil.java
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+++ b/src/main/java/net/minecraft/server/MCUtil.java
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@@ -0,0 +0,0 @@ public final class MCUtil {
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ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle();
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ChunkMap chunkMap = world.getChunkSource().chunkMap;
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- Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.visibleChunkMap;
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+ Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = chunkMap.updatingChunks.getVisibleMap(); // Paper
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DistanceManager chunkMapDistance = chunkMap.distanceManager;
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List<ChunkHolder> allChunks = new ArrayList<>(visibleChunks.values());
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List<ServerPlayer> players = world.players;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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private static final int MIN_VIEW_DISTANCE = 3;
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public static final int MAX_VIEW_DISTANCE = 33;
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public static final int MAX_CHUNK_DISTANCE = 33 + ChunkStatus.maxDistance();
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+ // Paper start - Don't copy
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+ public final com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<ChunkHolder> updatingChunks = new com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<>();
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+ // Paper end - Don't copy
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public static final int FORCED_TICKET_LEVEL = 31;
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- public final Long2ObjectLinkedOpenHashMap<ChunkHolder> updatingChunkMap = new Long2ObjectLinkedOpenHashMap();
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- public volatile Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap;
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+ // Paper - Don't copy
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private final Long2ObjectLinkedOpenHashMap<ChunkHolder> pendingUnloads;
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public final LongSet entitiesInLevel;
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public final ServerLevel level;
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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boolean unloadingPlayerChunk = false; // Paper - do not allow ticket level changes while unloading chunks
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureManager structureManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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- this.visibleChunkMap = this.updatingChunkMap.clone();
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+ // Paper - don't copy
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this.pendingUnloads = new Long2ObjectLinkedOpenHashMap();
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this.entitiesInLevel = new LongOpenHashSet();
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this.toDrop = new LongOpenHashSet();
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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@Nullable
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public ChunkHolder getUpdatingChunkIfPresent(long pos) {
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- return (ChunkHolder) this.updatingChunkMap.get(pos);
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+ return this.updatingChunks.getUpdating(pos); // Paper - Don't copy
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}
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@Nullable
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public ChunkHolder getVisibleChunkIfPresent(long pos) {
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- return (ChunkHolder) this.visibleChunkMap.get(pos);
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+ // Paper start - Don't copy
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+ if (Thread.currentThread() == this.level.thread) {
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+ return this.updatingChunks.getVisible(pos);
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+ }
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+ return this.updatingChunks.getVisibleAsync(pos);
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+ // Paper end - Don't copy
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}
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protected IntSupplier getChunkQueueLevel(long pos) {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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};
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stringbuilder.append("Updating:").append(System.lineSeparator());
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- this.updatingChunkMap.values().forEach(consumer);
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+ this.updatingChunks.getUpdatingValuesCopy().forEach(consumer); // Paper
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stringbuilder.append("Visible:").append(System.lineSeparator());
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- this.visibleChunkMap.values().forEach(consumer);
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+ this.updatingChunks.getVisibleValuesCopy().forEach(consumer); // Paper
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CrashReport crashreport = CrashReport.forThrowable(exception, "Chunk loading");
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CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Chunk loading");
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Paper end
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}
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- this.updatingChunkMap.put(pos, holder);
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+ this.updatingChunks.queueUpdate(pos, holder); // Paper - Don't copy
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this.modified = true;
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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protected void saveAllChunks(boolean flush) {
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if (flush) {
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- List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
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+ List<ChunkHolder> list = (List) this.updatingChunks.getVisibleValuesCopy().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList()); // Paper
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MutableBoolean mutableboolean = new MutableBoolean();
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do {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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//this.flushWorker(); // Paper - nuke IOWorker
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this.level.asyncChunkTaskManager.flush(); // Paper - flush to preserve behavior compat with pre-async behaviour
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} else {
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- this.visibleChunkMap.values().forEach(this::saveChunkIfNeeded);
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+ this.updatingChunks.getVisibleValuesCopy().forEach(this::saveChunkIfNeeded); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public boolean hasWork() {
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- return this.lightEngine.hasLightWork() || !this.pendingUnloads.isEmpty() || !this.updatingChunkMap.isEmpty() || this.poiManager.hasWork() || !this.toDrop.isEmpty() || !this.unloadQueue.isEmpty() || this.queueSorter.hasWork() || this.distanceManager.hasTickets();
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+ return this.lightEngine.hasLightWork() || !this.pendingUnloads.isEmpty() || !this.updatingChunks.getUpdatingValuesCopy().isEmpty() || this.poiManager.hasWork() || !this.toDrop.isEmpty() || !this.unloadQueue.isEmpty() || this.queueSorter.hasWork() || this.distanceManager.hasTickets(); // Paper
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}
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private void processUnloads(BooleanSupplier shouldKeepTicking) {
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LongIterator longiterator = this.toDrop.iterator();
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for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
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long j = longiterator.nextLong();
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- ChunkHolder playerchunk = (ChunkHolder) this.updatingChunkMap.remove(j);
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+ ChunkHolder playerchunk = this.updatingChunks.queueRemove(j); // Paper - Don't copy
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if (playerchunk != null) {
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playerchunk.onChunkRemove(); // Paper
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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if (!this.modified) {
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return false;
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} else {
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- this.visibleChunkMap = this.updatingChunkMap.clone();
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+ // Paper start - Don't copy
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+ synchronized (this.updatingChunks) {
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+ this.updatingChunks.performUpdates();
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+ }
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+ // Paper end - Don't copy
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+
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this.modified = false;
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return true;
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.viewDistance = j;
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this.distanceManager.updatePlayerTickets(this.viewDistance + 1);
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- ObjectIterator objectiterator = this.updatingChunkMap.values().iterator();
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+ Iterator objectiterator = this.updatingChunks.getVisibleValuesCopy().iterator(); // Paper
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while (objectiterator.hasNext()) {
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ChunkHolder playerchunk = (ChunkHolder) objectiterator.next();
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public int size() {
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- return this.visibleChunkMap.size();
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+ return this.updatingChunks.getVisibleMap().size(); // Paper - Don't copy
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}
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public DistanceManager getDistanceManager() {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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protected Iterable<ChunkHolder> getChunks() {
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- return Iterables.unmodifiableIterable(this.visibleChunkMap.values());
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+ return Iterables.unmodifiableIterable(this.updatingChunks.getVisibleValuesCopy()); // Paper
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}
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void dumpChunks(Writer writer) throws IOException {
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CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("z").addColumn("level").addColumn("in_memory").addColumn("status").addColumn("full_status").addColumn("accessible_ready").addColumn("ticking_ready").addColumn("entity_ticking_ready").addColumn("ticket").addColumn("spawning").addColumn("block_entity_count").addColumn("ticking_ticket").addColumn("ticking_level").addColumn("block_ticks").addColumn("fluid_ticks").build(writer);
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TickingTracker tickingtracker = this.distanceManager.tickingTracker();
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- ObjectBidirectionalIterator objectbidirectionaliterator = this.visibleChunkMap.long2ObjectEntrySet().iterator();
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+ ObjectBidirectionalIterator objectbidirectionaliterator = this.updatingChunks.getVisibleMap().clone().long2ObjectEntrySet().fastIterator(); // Paper
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while (objectbidirectionaliterator.hasNext()) {
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Entry<ChunkHolder> entry = (Entry) objectbidirectionaliterator.next();
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public int getTileEntityCount() {
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// We don't use the full world tile entity list, so we must iterate chunks
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- Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.visibleChunkMap;
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+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.updatingChunks.getVisibleMap(); // Paper - change updating chunks map
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int size = 0;
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for (ChunkHolder playerchunk : chunks.values()) {
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net.minecraft.world.level.chunk.LevelChunk chunk = playerchunk.getTickingChunk();
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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public int getChunkCount() {
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int ret = 0;
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- for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.visibleChunkMap.values()) {
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+ for (ChunkHolder chunkHolder : world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().values()) { // Paper - change updating chunks map
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if (chunkHolder.getTickingChunk() != null) {
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++ret;
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}
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public Chunk[] getLoadedChunks() {
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- Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = this.world.getChunkSource().chunkMap.visibleChunkMap;
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+ // Paper start
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+ if (Thread.currentThread() != world.getLevel().thread) {
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+ // Paper start - change updating chunks map
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+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks;
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+ synchronized (world.getChunkSource().chunkMap.updatingChunks) {
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+ chunks = world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().clone();
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+ }
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+ return chunks.values().stream().map(ChunkHolder::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
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+ // Paper end - change updating chunks map
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+ }
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+ // Paper end
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+ Long2ObjectLinkedOpenHashMap<ChunkHolder> chunks = world.getChunkSource().chunkMap.updatingChunks.getVisibleMap(); // Paper - change updating chunks map
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return chunks.values().stream().map(ChunkHolder::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.LevelChunk::getBukkitChunk).toArray(Chunk[]::new);
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}
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean refreshChunk(int x, int z) {
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- ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.visibleChunkMap.get(ChunkPos.asLong(x, z));
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+ ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.updatingChunks.getVisibleMap().get(ChunkPos.asLong(x, z));
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if (playerChunk == null) return false;
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playerChunk.getTickingChunkFuture().thenAccept(either -> {
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