PaperMC/CraftBukkit-Patches/0050-Don-t-Special-Case-X-Move-Value.patch
Zach Brown e7f3ca4505 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sun, 6 Oct 2013 17:36:28 +1100
Subject: [PATCH] Don't Special Case X Move Value
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
private float lastPitch = Float.MAX_VALUE;
private float lastYaw = Float.MAX_VALUE;
private boolean justTeleported = false;
+ private boolean hasMoved; // Spigot
// For the PacketPlayOutBlockPlace hack :(
Long lastPacket;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
// CraftBukkit start - fire PlayerMoveEvent
Player player = this.getPlayer();
+ // Spigot Start
+ if ( !hasMoved )
+ {
+ Location curPos = player.getLocation();
+ lastPosX = curPos.getX();
+ lastPosY = curPos.getY();
+ lastPosZ = curPos.getZ();
+ lastYaw = curPos.getYaw();
+ lastPitch = curPos.getPitch();
+ hasMoved = true;
+ }
+ // Spigot End
Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
this.lastPitch = to.getPitch();
// Skip the first time we do this
- if (from.getX() != Double.MAX_VALUE) {
+ if (true) { // Spigot - don't skip any move events
PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
this.server.getPluginManager().callEvent(event);
--