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24 lines
1.5 KiB
Diff
24 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 7 Aug 2020 04:27:56 -0700
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Subject: [PATCH] Retain block place order when capturing blockstates
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Fixes twisted vines not connecting properly when grown via
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bonemeal by a player.
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In general, look at making this logic more robust (i.e properly handling
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cases where a captured entry is overriden) - but for now this will do.
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 44f0325e8762e1bc528ab22d56a71322dbc84bd6..7ed5f86f66b49d33952b2cb3dd5ea438284fcbd4 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -154,7 +154,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public boolean captureBlockStates = false;
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public boolean captureTreeGeneration = false;
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public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
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- public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
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+ public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
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public List<ItemEntity> captureDrops;
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public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
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// Paper start
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