PaperMC/Spigot-Server-Patches/0028-Lighting-Queue.patch
Shane Freeder b68b282439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:29:51 +00:00

280 lines
12 KiB
Diff

From 55ff099f0d6ecf7d813d7951a9f590020b97d147 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 2 Mar 2016 00:52:31 -0600
Subject: [PATCH] Lighting Queue
This provides option to queue lighting updates to ensure they do not cause the server lag
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index 145cb274b..eff9dcf54 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -50,6 +50,8 @@ public class WorldTimingsHandler {
public final Timing worldSaveLevel;
public final Timing chunkSaveData;
+ public final Timing lightingQueueTimer;
+
public WorldTimingsHandler(World server) {
String name = server.worldData.getName() +" - ";
@@ -96,6 +98,8 @@ public class WorldTimingsHandler {
tracker2 = Timings.ofSafe(name + "tracker stage 2");
doTick = Timings.ofSafe(name + "doTick");
tickEntities = Timings.ofSafe(name + "tickEntities");
+
+ lightingQueueTimer = Timings.ofSafe(name + "Lighting Queue");
}
public static Timing getTickList(WorldServer worldserver, String timingsType) {
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index fe148495b..cc69ff3a4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -191,6 +191,13 @@ public class PaperConfig {
return config.getString(path, config.getString(path));
}
+ public static int maxTickMsLostLightQueue;
+ private static void lightQueue() {
+ int badSetting = config.getInt("queue-light-updates-max-loss", 10);
+ config.set("queue-light-updates-max-loss", null);
+ maxTickMsLostLightQueue = getInt("settings.queue-light-updates-max-loss", badSetting);
+ }
+
private static void timings() {
boolean timings = getBoolean("timings.enabled", true);
boolean verboseTimings = getBoolean("timings.verbose", true);
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 39d565db1..8f6f0288b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -130,4 +130,12 @@ public class PaperWorldConfig {
netherVoidTopDamage = getBoolean( "nether-ceiling-void-damage", false );
log("Top of the nether void damage: " + netherVoidTopDamage);
}
+
+ public boolean queueLightUpdates;
+ private void queueLightUpdates() {
+ queueLightUpdates = getBoolean("queue-light-updates", false);
+ log("Lighting Queue enabled: " + queueLightUpdates);
+ log("Warning: This feature may help reduce TPS loss from light, but comes at the cost of buggy light data");
+ log("We are working to improve this feature.");
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0a436133a..2afd6befa 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -94,6 +94,7 @@ public class Chunk implements IChunkAccess {
return removed;
}
}
+ final PaperLightingQueue.LightingQueue lightingQueue = new PaperLightingQueue.LightingQueue(this);
// Paper end
public boolean areNeighborsLoaded(final int radius) {
switch (radius) {
@@ -284,7 +285,7 @@ public class Chunk implements IChunkAccess {
private void g(boolean flag) {
this.world.methodProfiler.enter("recheckGaps");
- if (this.world.areChunksLoaded(new BlockPosition(this.locX * 16 + 8, 0, this.locZ * 16 + 8), 16)) {
+ if (this.areNeighborsLoaded(1)) { // Paper
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
if (this.g[i + j * 16]) {
@@ -335,7 +336,7 @@ public class Chunk implements IChunkAccess {
}
private void a(int i, int j, int k, int l) {
- if (l > k && this.world.areChunksLoaded(new BlockPosition(i, 0, j), 16)) {
+ if (l > k && this.areNeighborsLoaded(1)) { // Paper
for (int i1 = k; i1 < l; ++i1) {
this.world.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
}
@@ -535,6 +536,7 @@ public class Chunk implements IChunkAccess {
if (flag1) {
this.initLighting();
} else {
+ this.runOrQueueLightUpdate(() -> { // Paper - Queue light update
int i1 = iblockdata.b(this.world, blockposition);
int j1 = iblockdata1.b(this.world, blockposition);
@@ -542,6 +544,7 @@ public class Chunk implements IChunkAccess {
if (i1 != j1 && (i1 < j1 || this.getBrightness(EnumSkyBlock.SKY, blockposition) > 0 || this.getBrightness(EnumSkyBlock.BLOCK, blockposition) > 0)) {
this.c(i, k);
}
+ }); // Paper
}
TileEntity tileentity;
@@ -1360,6 +1363,16 @@ public class Chunk implements IChunkAccess {
return this.D == 8;
}
+ // Paper start
+ public void runOrQueueLightUpdate(Runnable runnable) {
+ if (this.world.paperConfig.queueLightUpdates) {
+ lightingQueue.add(runnable);
+ } else {
+ runnable.run();
+ }
+ }
+ // Paper end
+
public static enum EnumTileEntityState {
IMMEDIATE, QUEUED, CHECK;
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 44c1dfe92..fe189a841 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -310,6 +310,7 @@ public class ChunkProviderServer implements IChunkProvider {
return false;
}
save = event.isSaveChunk();
+ chunk.lightingQueue.processUnload(); // Paper
// Update neighbor counts
for (int x = -2; x < 3; x++) {
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index b12d9fbe8..f547a6ad7 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -889,7 +889,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
protected void a(BooleanSupplier booleansupplier) {
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
this.slackActivityAccountant.tickStarted(); // Spigot
- long i = SystemUtils.getMonotonicNanos();
+ long i = SystemUtils.getMonotonicNanos(); long startTime = i; // Paper
++this.ticks;
if (this.S) {
@@ -947,6 +947,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
this.methodProfiler.exit();
this.methodProfiler.exit();
org.spigotmc.WatchdogThread.tick(); // Spigot
+ PaperLightingQueue.processQueue(startTime); // Paper
this.slackActivityAccountant.tickEnded(l); // Spigot
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
diff --git a/src/main/java/net/minecraft/server/PaperLightingQueue.java b/src/main/java/net/minecraft/server/PaperLightingQueue.java
new file mode 100644
index 000000000..9783f3a0d
--- /dev/null
+++ b/src/main/java/net/minecraft/server/PaperLightingQueue.java
@@ -0,0 +1,98 @@
+package net.minecraft.server;
+
+import co.aikar.timings.Timing;
+import com.destroystokyo.paper.PaperConfig;
+import it.unimi.dsi.fastutil.objects.ObjectCollection;
+
+import java.util.ArrayDeque;
+
+class PaperLightingQueue {
+ private static final long MAX_TIME = (long) (1000000 * (50 + PaperConfig.maxTickMsLostLightQueue));
+
+ static void processQueue(long curTime) {
+ final long startTime = System.nanoTime();
+ final long maxTickTime = MAX_TIME - (startTime - curTime);
+
+ if (maxTickTime <= 0) {
+ return;
+ }
+
+ START:
+ for (World world : MinecraftServer.getServer().getWorlds()) {
+ if (!world.paperConfig.queueLightUpdates) {
+ continue;
+ }
+
+ ObjectCollection<Chunk> loadedChunks = ((WorldServer) world).getChunkProvider().chunks.values();
+ for (Chunk chunk : loadedChunks.toArray(new Chunk[0])) {
+ if (chunk.lightingQueue.processQueue(startTime, maxTickTime)) {
+ break START;
+ }
+ }
+ }
+ }
+
+ static class LightingQueue extends ArrayDeque<Runnable> {
+ final private Chunk chunk;
+
+ LightingQueue(Chunk chunk) {
+ super();
+ this.chunk = chunk;
+ }
+
+ /**
+ * Processes the lighting queue for this chunk
+ *
+ * @param startTime If start Time is 0, we will not limit execution time
+ * @param maxTickTime Maximum time to spend processing lighting updates
+ * @return true to abort processing furthur lighting updates
+ */
+ private boolean processQueue(long startTime, long maxTickTime) {
+ if (this.isEmpty()) {
+ return false;
+ }
+ if (isOutOfTime(maxTickTime, startTime)) {
+ return true;
+ }
+ try (Timing ignored = chunk.world.timings.lightingQueueTimer.startTiming()) {
+ Runnable lightUpdate;
+ while ((lightUpdate = this.poll()) != null) {
+ lightUpdate.run();
+ if (isOutOfTime(maxTickTime, startTime)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ /**
+ * Flushes lighting updates to unload the chunk
+ */
+ void processUnload() {
+ if (!chunk.world.paperConfig.queueLightUpdates) {
+ return;
+ }
+ processQueue(0, 0); // No timeout
+
+ final int radius = 1;
+ for (int x = chunk.locX - radius; x <= chunk.locX + radius; ++x) {
+ for (int z = chunk.locZ - radius; z <= chunk.locZ + radius; ++z) {
+ if (x == chunk.locX && z == chunk.locZ) {
+ continue;
+ }
+
+ Chunk neighbor = chunk.world.getChunkIfLoaded(x, z);
+ if (neighbor != null) {
+ neighbor.lightingQueue.processQueue(0, 0); // No timeout
+ }
+ }
+ }
+ }
+ }
+
+ private static boolean isOutOfTime(long maxTickTime, long startTime) {
+ return startTime > 0 && System.nanoTime() - startTime > maxTickTime;
+ }
+}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 086d64628..bf05c47a1 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -330,7 +330,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
if (iblockdata2.b(this, blockposition) != iblockdata1.b(this, blockposition) || iblockdata2.e() != iblockdata1.e()) {
this.methodProfiler.enter("checkLight");
- this.r(blockposition);
+ chunk.runOrQueueLightUpdate(() -> this.r(blockposition)); // Paper - Queue light update
this.methodProfiler.exit();
}
--
2.20.1