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385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
25 lines
1.4 KiB
Diff
25 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 14 Mar 2022 12:35:37 -0700
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Subject: [PATCH] Don't allow vehicle movement from players while teleporting
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Bring the vehicle move packet behavior in line with the
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regular player move packet.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index dbd16fabc781a2820dc073154830667ea88cb27d..842a1535e26afc6bc072f49d033479395de59a09 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -544,6 +544,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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} else {
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Entity entity = this.player.getRootVehicle();
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+ // Paper start
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+ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) {
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+ return;
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+ }
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+ // Paper end
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+
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if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
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ServerLevel worldserver = this.player.getLevel();
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double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER
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