PaperMC/patches/server/Do-not-submit-profile-lookups-to-worldgen-threads.patch
2024-01-22 19:01:10 +01:00

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4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 8 Aug 2021 16:26:46 -0700
Subject: [PATCH] Do not submit profile lookups to worldgen threads
They block. On network I/O.
If enough tasks are submitted the server will eventually stall
out due to a sync load, as the worldgen threads will be
stalling on profile lookups.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -0,0 +0,0 @@ public class Util {
private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
private static final ExecutorService IO_POOL = makeIoExecutor("IO-Worker-", false);
private static final ExecutorService DOWNLOAD_POOL = makeIoExecutor("Download-", true);
+ // Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
+ public static final ExecutorService PROFILE_EXECUTOR = Executors.newFixedThreadPool(2, new java.util.concurrent.ThreadFactory() {
+
+ private final AtomicInteger count = new AtomicInteger();
+
+ @Override
+ public Thread newThread(Runnable run) {
+ Thread ret = new Thread(run);
+ ret.setName("Profile Lookup Executor #" + this.count.getAndIncrement());
+ ret.setUncaughtExceptionHandler((Thread thread, Throwable throwable) -> {
+ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
+ });
+ return ret;
+ }
+ });
+ // Paper end - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
private static final DateTimeFormatter FILENAME_DATE_TIME_FORMATTER = DateTimeFormatter.ofPattern("yyyy-MM-dd_HH.mm.ss", Locale.ROOT);
private static final int LINEAR_LOOKUP_THRESHOLD = 8;
public static final long NANOS_PER_MILLI = 1000000L;
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -0,0 +0,0 @@ public class GameProfileCache {
} else {
CompletableFuture<Optional<GameProfile>> completablefuture1 = CompletableFuture.supplyAsync(() -> {
return this.get(username);
- }, Util.backgroundExecutor()).whenCompleteAsync((optional, throwable) -> {
+ }, Util.PROFILE_EXECUTOR).whenCompleteAsync((optional, throwable) -> { // Paper - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
this.requests.remove(username);
}, this.executor);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
} else {
return Optional.empty();
}
- }, Util.backgroundExecutor());
+ }, Util.PROFILE_EXECUTOR); // Paper - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
@@ -0,0 +0,0 @@ public final class CraftPlayerProfile implements PlayerProfile {
@Override
public CompletableFuture<PlayerProfile> update() {
- return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.backgroundExecutor());
+ return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.PROFILE_EXECUTOR); // Paper - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
}
private CraftPlayerProfile getUpdatedProfile() {