PaperMC/patches/server/Fix-upstreams-block-state-factories.patch
Jake Potrebic fa7d1b668f Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
63c208dd Remove no longer used import
70be76c7 PR-958: Further clarify deprecation of TAG_CONTAINER_ARRAY
ae21f4ac PR-955: Add methods to place structures with block/entity transformers
e3d960f2 SPIGOT-7547: Remark that Damageable#setAbsorptionAmount() is capped to a specific value
b125516c Fix typo in RecipeChoice.ExactChoice docs
309497c1 Add EntityMountEvent and EntityDismount Event
2fd45ae3 Improve ItemFactory#enchantItem consistency
2b198268 PR-933: Define native persistent data types for lists

CraftBukkit Changes:
771182f70 PR-1327: Add methods to place structures with block/entity transformers
e41ad4c82 SPIGOT-7567: SpawnReason for SNOWMAN is reported as BUILD_IRONGOLEM
76931e8bd Add EntityMountEvent and EntityDismount Event
9b29b21c7 PR-1183: Better handle lambda expression and renaming of classes in Commodore
1462ebe85 Reformat Commodore.java
9fde4c037 PR-1324: Improve ItemFactory#enchantItem consistency
4e419c774 PR-1295: Define native persistent data types for lists
dd8cca388 SPIGOT-7562: Fix Score#getScore and Score#isScoreSet
690278200 Only fetch an online UUID in online mode
1da8d9a53 Fire PreLogin events even in offline mode
2e88514ad PR-1325: Use CraftBlockType and CraftItemType instead of CraftMagicNumbers to convert between minecraft and bukkit block / item representation

Spigot Changes:
864e4acc Restore accidentally removed package-info.java
f91a10d5 Remove obsolete EntityMountEvent and EntityDismountEvent
828f0593 SPIGOT-7558: Deprecate silenceable lightning API as sound is now client-side and cannot be removed
cdc4e035 Remove obsolete patch fetching correct mode UUIDs
49e36b8e Merge related BungeeCord patches
6e87b9ab Remove obsolete firing of PreLogin events in offline mode
5c76b183 Remove redundant patch dealing with exceptions in the crash reporter
3a2219d1 Remove redundant patch logging cause of unexpected exception
2024-01-14 01:46:04 -08:00

441 lines
26 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 6 Oct 2021 20:50:48 -0700
Subject: [PATCH] Fix upstreams block state factories
Sometimes, blocks are changed and then logic is called before the associated
tile entity is removed. When this happens, the factories were relying on the
block at the position, not the tile entity. This change prioritizes using the
tile entity type to determine the block state factory and falls back on
the material type of the block at that location.
== AT ==
public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -0,0 +0,0 @@ public abstract class BlockEntity {
// Paper end
if (this.level == null) return null;
org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
- if (block.getType() == org.bukkit.Material.AIR) return null;
+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -0,0 +0,0 @@ import org.bukkit.persistence.PersistentDataContainer;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
private final T tileEntity;
private final T snapshot;
@@ -0,0 +0,0 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
}
@Override
- public CraftBlockEntityState<T> copy() {
- return new CraftBlockEntityState<>(this);
- }
+ public abstract CraftBlockEntityState<T> copy(); // Paper - make abstract
// Paper start
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
import net.minecraft.world.level.block.entity.BellBlockEntity;
import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.BlockEntityType; // Paper
import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
import net.minecraft.world.level.block.entity.BrushableBlockEntity;
import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
@Override
public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
- if (tileEntity != null) {
- // block with unhandled TileEntity:
- return new CraftBlockEntityState<>(world, tileEntity);
- }
+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftBlockType.minecraftToBukkit(blockData.getBlock()));
return new CraftBlockState(world, blockPosition, blockData);
}
};
+ // Paper start
+ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>();
+ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) {
+ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory);
+ }
+ // Paper end
static {
- register(
- Arrays.asList(
- Material.ACACIA_SIGN,
- Material.ACACIA_WALL_SIGN,
- Material.BAMBOO_SIGN,
- Material.BAMBOO_WALL_SIGN,
- Material.BIRCH_SIGN,
- Material.BIRCH_WALL_SIGN,
- Material.CHERRY_SIGN,
- Material.CHERRY_WALL_SIGN,
- Material.CRIMSON_SIGN,
- Material.CRIMSON_WALL_SIGN,
- Material.DARK_OAK_SIGN,
- Material.DARK_OAK_WALL_SIGN,
- Material.JUNGLE_SIGN,
- Material.JUNGLE_WALL_SIGN,
- Material.MANGROVE_SIGN,
- Material.MANGROVE_WALL_SIGN,
- Material.OAK_SIGN,
- Material.OAK_WALL_SIGN,
- Material.SPRUCE_SIGN,
- Material.SPRUCE_WALL_SIGN,
- Material.WARPED_SIGN,
- Material.WARPED_WALL_SIGN
- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.ACACIA_HANGING_SIGN,
- Material.ACACIA_WALL_HANGING_SIGN,
- Material.BAMBOO_HANGING_SIGN,
- Material.BAMBOO_WALL_HANGING_SIGN,
- Material.BIRCH_HANGING_SIGN,
- Material.BIRCH_WALL_HANGING_SIGN,
- Material.CHERRY_HANGING_SIGN,
- Material.CHERRY_WALL_HANGING_SIGN,
- Material.CRIMSON_HANGING_SIGN,
- Material.CRIMSON_WALL_HANGING_SIGN,
- Material.DARK_OAK_HANGING_SIGN,
- Material.DARK_OAK_WALL_HANGING_SIGN,
- Material.JUNGLE_HANGING_SIGN,
- Material.JUNGLE_WALL_HANGING_SIGN,
- Material.MANGROVE_HANGING_SIGN,
- Material.MANGROVE_WALL_HANGING_SIGN,
- Material.OAK_HANGING_SIGN,
- Material.OAK_WALL_HANGING_SIGN,
- Material.SPRUCE_HANGING_SIGN,
- Material.SPRUCE_WALL_HANGING_SIGN,
- Material.WARPED_HANGING_SIGN,
- Material.WARPED_WALL_HANGING_SIGN
- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.CREEPER_HEAD,
- Material.CREEPER_WALL_HEAD,
- Material.DRAGON_HEAD,
- Material.DRAGON_WALL_HEAD,
- Material.PIGLIN_HEAD,
- Material.PIGLIN_WALL_HEAD,
- Material.PLAYER_HEAD,
- Material.PLAYER_WALL_HEAD,
- Material.SKELETON_SKULL,
- Material.SKELETON_WALL_SKULL,
- Material.WITHER_SKELETON_SKULL,
- Material.WITHER_SKELETON_WALL_SKULL,
- Material.ZOMBIE_HEAD,
- Material.ZOMBIE_WALL_HEAD
- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.COMMAND_BLOCK,
- Material.REPEATING_COMMAND_BLOCK,
- Material.CHAIN_COMMAND_BLOCK
- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BANNER,
- Material.BLACK_WALL_BANNER,
- Material.BLUE_BANNER,
- Material.BLUE_WALL_BANNER,
- Material.BROWN_BANNER,
- Material.BROWN_WALL_BANNER,
- Material.CYAN_BANNER,
- Material.CYAN_WALL_BANNER,
- Material.GRAY_BANNER,
- Material.GRAY_WALL_BANNER,
- Material.GREEN_BANNER,
- Material.GREEN_WALL_BANNER,
- Material.LIGHT_BLUE_BANNER,
- Material.LIGHT_BLUE_WALL_BANNER,
- Material.LIGHT_GRAY_BANNER,
- Material.LIGHT_GRAY_WALL_BANNER,
- Material.LIME_BANNER,
- Material.LIME_WALL_BANNER,
- Material.MAGENTA_BANNER,
- Material.MAGENTA_WALL_BANNER,
- Material.ORANGE_BANNER,
- Material.ORANGE_WALL_BANNER,
- Material.PINK_BANNER,
- Material.PINK_WALL_BANNER,
- Material.PURPLE_BANNER,
- Material.PURPLE_WALL_BANNER,
- Material.RED_BANNER,
- Material.RED_WALL_BANNER,
- Material.WHITE_BANNER,
- Material.WHITE_WALL_BANNER,
- Material.YELLOW_BANNER,
- Material.YELLOW_WALL_BANNER
- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.SHULKER_BOX,
- Material.WHITE_SHULKER_BOX,
- Material.ORANGE_SHULKER_BOX,
- Material.MAGENTA_SHULKER_BOX,
- Material.LIGHT_BLUE_SHULKER_BOX,
- Material.YELLOW_SHULKER_BOX,
- Material.LIME_SHULKER_BOX,
- Material.PINK_SHULKER_BOX,
- Material.GRAY_SHULKER_BOX,
- Material.LIGHT_GRAY_SHULKER_BOX,
- Material.CYAN_SHULKER_BOX,
- Material.PURPLE_SHULKER_BOX,
- Material.BLUE_SHULKER_BOX,
- Material.BROWN_SHULKER_BOX,
- Material.GREEN_SHULKER_BOX,
- Material.RED_SHULKER_BOX,
- Material.BLACK_SHULKER_BOX
- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BLACK_BED,
- Material.BLUE_BED,
- Material.BROWN_BED,
- Material.CYAN_BED,
- Material.GRAY_BED,
- Material.GREEN_BED,
- Material.LIGHT_BLUE_BED,
- Material.LIGHT_GRAY_BED,
- Material.LIME_BED,
- Material.MAGENTA_BED,
- Material.ORANGE_BED,
- Material.PINK_BED,
- Material.PURPLE_BED,
- Material.RED_BED,
- Material.WHITE_BED,
- Material.YELLOW_BED
- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.BEEHIVE,
- Material.BEE_NEST
- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
- );
-
- register(
- Arrays.asList(
- Material.CAMPFIRE,
- Material.SOUL_CAMPFIRE
- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
- );
-
- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new);
- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new);
- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new);
- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new);
- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new);
- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new);
- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new);
- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new);
- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new);
- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new);
- register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new);
- register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new);
+ // Paper start - simplify
+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
+ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new);
+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new);
+ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new);
+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
+ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new);
+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
+ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new);
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
+ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new);
+ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new);
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
+ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new);
+ register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new);
+ register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new);
+ // Paper end
}
private static void register(Material blockType, BlockStateFactory<?> factory) {
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
}
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
- Material blockType,
- Class<B> blockStateType,
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
- ) {
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
- }
-
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
- List<Material> blockTypes,
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
Class<B> blockStateType,
- BiFunction<World, T, B> blockStateConstructor,
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
+ BiFunction<World, T, B> blockStateConstructor // Paper
) {
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
- for (Material blockType : blockTypes) {
- CraftBlockStates.register(blockType, factory);
+ // Paper start
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create);
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
+ CraftBlockStates.register(CraftBlockType.minecraftToBukkit(block), factory);
}
+ CraftBlockStates.register(blockEntityType, factory);
+ // Paper end
}
private static BlockStateFactory<?> getFactory(Material material) {
return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY);
}
+ // Paper start
+ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) {
+ if (type != null) {
+ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material));
+ } else {
+ return getFactory(material);
+ }
+ }
+ // Paper end
+
public static Class<? extends CraftBlockState> getBlockStateType(Material material) {
Preconditions.checkNotNull(material, "material is null");
return CraftBlockStates.getFactory(material).blockStateType;
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
return null;
}
+ // Paper start
+ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) {
+ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null");
+ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType;
+ }
+ // Paper end
+
public static BlockState getBlockState(Block block) {
// Paper start
return CraftBlockStates.getBlockState(block, true);
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
factory = CraftBlockStates.DEFAULT_FACTORY;
} else {
- factory = CraftBlockStates.getFactory(material);
+ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper
}
return factory.createBlockState(world, blockPosition, blockData, tileEntity);
}
diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
+++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
@@ -0,0 +0,0 @@ import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.BlockEntityType;
import org.bukkit.Material;
import org.bukkit.support.AbstractTestingBase;
import org.junit.jupiter.api.Test;
@@ -0,0 +0,0 @@ public class BlockStateTest extends AbstractTestingBase {
}
}
}
+
+ // Paper start
+ @Test
+ public void testBlockEntityTypes() {
+ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) {
+ org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType));
+ }
+ }
+ // Paper end
}