PaperMC/patches/api/0389-Add-Sneaking-API-for-Entities.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

56 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dawon <dawon@dawon.eu>
Date: Wed, 19 Oct 2022 23:36:42 +0200
Subject: [PATCH] Add Sneaking API for Entities
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 11885ef53ed97738d0a50e5f459a9f76c975c085..5a80cf6b16c8fb0457421b7b694a06f43e5e902b 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -819,6 +819,25 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
@NotNull
Pose getPose();
+ // Paper start
+ /**
+ * Returns if the entity is in sneak mode
+ *
+ * @return true if the entity is in sneak mode
+ */
+ boolean isSneaking();
+
+ /**
+ * Sets the sneak mode the entity.
+ * <p>
+ * Note: For most Entities this does not update Entity's pose
+ * and just makes its name tag less visible.
+ *
+ * @param sneak true if the entity should be sneaking
+ */
+ void setSneaking(boolean sneak);
+ // Paper end
+
/**
* Get the category of spawn to which this entity belongs.
*
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 537ebbad48191741f666aa2a30c8584562dfcb83..5e798ea4c66e1a7ce6239b972e6a13810850a438 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -461,6 +461,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*
* @return true if player is in sneak mode
*/
+ @Override // Paper
public boolean isSneaking();
/**
@@ -468,6 +469,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*
* @param sneak true if player should appear sneaking
*/
+ @Override // Paper
public void setSneaking(boolean sneak);
/**