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33 lines
1.8 KiB
Diff
33 lines
1.8 KiB
Diff
From e8401927cb5951f9f934619dc3b1afa8be467dab Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Thu, 1 Nov 2018 14:50:05 -0700
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Subject: [PATCH] MC-136865: Use valid item for enchantment checks on block
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break
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When an itemstack runs out of durability, the amount is reduced to
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0 which then marks the item as invalid. This causes the last unit
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of durability to not apply enchantments as the enchantment level
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check sees the item as a dud.
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keep the clone of the item used to a non empty value so it represents
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the item used.
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index a898535d1b..f953bd7ceb 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -352,9 +352,10 @@ public class PlayerInteractManager {
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ItemStack itemstack = this.player.getItemInMainHand();
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boolean flag1 = this.player.hasBlock(iblockdata);
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+ ItemStack itemstack1 = flag && flag1 && event.isDropItems() && !itemstack.isEmpty() ? itemstack.cloneItemStack() : ItemStack.a; // Paper - MC-136865 - clone before use
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itemstack.a(this.world, iblockdata, blockposition, this.player);
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if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
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- ItemStack itemstack1 = itemstack.isEmpty() ? ItemStack.a : itemstack.cloneItemStack();
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+ //ItemStack itemstack1 = itemstack.isEmpty() ? ItemStack.a : itemstack.cloneItemStack(); // Paper - MC-136865 - move up
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block.a(this.world, this.player, blockposition, iblockdata, tileentity, itemstack1);
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}
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--
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2.22.0
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