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c9fd745840
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ff0672ca SPIGOT-5211: Add Raid API CraftBukkit Changes:96bc85f0
SPIGOT-5298: Remove unexplained 0.1 drop chance offset6ed8a189
SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent631eaeb0
SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location8d4bc541
SPIGOT-5293: Sponge behaviour differs from Vanillae91fd75e
SPIGOT-5291: Missing event for ravagers trampling cropscbdd7139
SPIGOT-5211: Add Raid APIedd8fdfb
SPIGOT-5287: Fix rare CME generating new chunks3fc97f08
SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air Spigot Changes: 065a3734 Rebuild patches a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
200 lines
8.3 KiB
Diff
200 lines
8.3 KiB
Diff
From b5f68bce15b03752bc7ceca98de47efcb5fe6468 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Fri, 24 May 2019 07:53:16 +0100
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Subject: [PATCH] Fix some generation concurrency issues
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index e3b4e30e6..10c149fae 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -101,6 +101,23 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
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private int tileTickPosition;
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public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public java.util.ArrayDeque<BlockRedstoneTorch.RedstoneUpdateInfo> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
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+ // Paper start - yes this is hacky as shit
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+ RegionLimitedWorldAccess regionLimited;
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+ World originalWorld;
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+ public World regionLimited(RegionLimitedWorldAccess limitedWorldAccess) {
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+ try {
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+ World clone = (World) super.clone();
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+ clone.regionLimited = limitedWorldAccess;
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+ clone.originalWorld = this;
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+ return clone;
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+ } catch (CloneNotSupportedException e1) {
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+ }
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+ return null;
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+ }
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+ ChunkCoordIntPair[] strongholdCoords;
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+ List<StructureStart> strongholdStuctures = Lists.newArrayList();
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+ final java.lang.Object stuctureLock = new Object();
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+ // Paper end
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public CraftWorld getWorld() {
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return this.world;
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diff --git a/src/main/java/net/minecraft/server/WorldGenStronghold.java b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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index ddf726867..c2188ceef 100644
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--- a/src/main/java/net/minecraft/server/WorldGenStronghold.java
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+++ b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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@@ -10,10 +10,12 @@ import javax.annotation.Nullable;
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public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyConfiguration> {
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+ /* // Paper start - no shared state
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private boolean a;
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private ChunkCoordIntPair[] aS;
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private final List<StructureStart> aT = Lists.newArrayList();
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private long aU;
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+ */
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public WorldGenStronghold(Function<Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration> function) {
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super(function);
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@@ -21,16 +23,22 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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@Override
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public boolean a(ChunkGenerator<?> chunkgenerator, Random random, int i, int j) {
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+ // Paper start
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+ /*
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if (this.aU != chunkgenerator.getSeed()) {
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this.d();
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}
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+ */
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+ final World world = chunkgenerator.getWorld();
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- if (!this.a) {
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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this.a(chunkgenerator);
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- this.a = true;
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- }
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+ // this.a = true;
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+ }}
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+ // Paper end
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- ChunkCoordIntPair[] achunkcoordintpair = this.aS;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int k = achunkcoordintpair.length;
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for (int l = 0; l < k; ++l) {
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@@ -45,9 +53,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void d() {
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+ /* // Paper
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this.a = false;
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this.aS = null;
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this.aT.clear();
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+ */ // Paper
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}
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@Override
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@@ -65,25 +75,32 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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return 8;
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}
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+
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@Nullable
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@Override
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public synchronized BlockPosition getNearestGeneratedFeature(World world, ChunkGenerator<? extends GeneratorSettingsDefault> chunkgenerator, BlockPosition blockposition, int i, boolean flag) { // CraftBukkit - synchronized
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if (!chunkgenerator.getWorldChunkManager().a(this)) {
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return null;
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} else {
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+ // Paper start - no shared state
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+ /*
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if (this.aU != world.getSeed()) {
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this.d();
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}
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+ */
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- if (!this.a) {
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- this.a(chunkgenerator);
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- this.a = true;
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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+ this.a(chunkgenerator);
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+ //this.a = true;
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+ }
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}
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+ // Paper end
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BlockPosition blockposition1 = null;
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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double d0 = Double.MAX_VALUE;
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- ChunkCoordIntPair[] achunkcoordintpair = this.aS;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int j = achunkcoordintpair.length;
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for (int k = 0; k < j; ++k) {
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@@ -106,7 +123,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void a(ChunkGenerator<?> chunkgenerator) {
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- this.aU = chunkgenerator.getSeed();
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+ //this.aU = chunkgenerator.getSeed(); // Paper
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List<BiomeBase> list = Lists.newArrayList();
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Iterator iterator = IRegistry.BIOME.iterator();
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@@ -122,15 +139,15 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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int j = chunkgenerator.getSettings().f();
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int k = chunkgenerator.getSettings().g();
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- this.aS = new ChunkCoordIntPair[j];
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+ ChunkCoordIntPair[] strongholdCoords = chunkgenerator.getWorld().strongholdCoords = new ChunkCoordIntPair[j]; // Paper
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int l = 0;
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- Iterator iterator1 = this.aT.iterator();
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+ Iterator iterator1 = chunkgenerator.getWorld().strongholdStuctures.iterator(); // Paper
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while (iterator1.hasNext()) {
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StructureStart structurestart = (StructureStart) iterator1.next();
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- if (l < this.aS.length) {
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- this.aS[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g());
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+ if (l < strongholdCoords.length) { // Paper
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+ strongholdCoords[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g()); // Paper
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}
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}
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@@ -140,11 +157,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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double d0 = random.nextDouble() * 3.141592653589793D * 2.0D;
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int i1 = l;
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- if (l < this.aS.length) {
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+ if (l < strongholdCoords.length) { // Paper
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int j1 = 0;
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int k1 = 0;
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- for (int l1 = 0; l1 < this.aS.length; ++l1) {
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+ for (int l1 = 0; l1 < strongholdCoords.length; ++l1) { // Paper
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double d1 = (double) (4 * i + i * k1 * 6) + (random.nextDouble() - 0.5D) * (double) i * 2.5D;
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int i2 = (int) Math.round(Math.cos(d0) * d1);
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int j2 = (int) Math.round(Math.sin(d0) * d1);
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@@ -156,7 +173,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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if (l1 >= i1) {
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- this.aS[l1] = new ChunkCoordIntPair(i2, j2);
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+ strongholdCoords[l1] = new ChunkCoordIntPair(i2, j2); // Paper
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}
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d0 += 6.283185307179586D / (double) k;
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@@ -165,7 +182,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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++k1;
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j1 = 0;
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k += 2 * k / (k1 + 1);
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- k = Math.min(k, this.aS.length - l1);
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+ k = Math.min(k, strongholdCoords.length - l1);
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d0 += random.nextDouble() * 3.141592653589793D * 2.0D;
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}
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}
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@@ -207,7 +224,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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this.a(chunkgenerator.getSeaLevel(), this.d, 10);
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} while (this.b.isEmpty() || worldgenstrongholdpieces_worldgenstrongholdstart.b == null);
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- ((WorldGenStronghold) this.k()).aT.add(this);
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+ chunkgenerator.getWorld().strongholdStuctures.add(this); // Paper - this worries me, this is never cleared, even in vanilla (world seed never changes "world", and that appears to be the only relevant world)
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}
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}
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}
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--
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2.23.0
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