mirror of
https://github.com/PaperMC/Paper.git
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38b3182a90
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: befcf86d SPIGOT-7740: Fix using new map cursor types 09229095 Add EntityDamageEvent.DamageCause#CAMPFIRE CraftBukkit Changes: a1d2cd152 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper 8078294bc SPIGOT-7746: Server Crashing when Players Getting into End Portals 8d842e250 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment 64e0ad129 SPIGOT-7744: Fix crash when shooting arrows in creative mode 819f7a10a Fix player items not dropping on death 0a0229bb5 Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
513 lines
27 KiB
Diff
513 lines
27 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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== AT ==
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 16f7278ce8d5b8c45026baeb017fdce1ed5945c8..508de7064c08eb22cd66658a98f9833ddc030618 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -268,6 +268,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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private int containerCounter;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper - Configurable container update tick rate
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end - cancellable death event
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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@@ -896,7 +900,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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@Override
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public void die(DamageSource damageSource) {
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- this.gameEvent(GameEvent.ENTITY_DIE);
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+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
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boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
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// CraftBukkit start - fire PlayerDeathEvent
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if (this.isRemoved()) {
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@@ -924,6 +928,16 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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String deathmessage = defaultMessage.getString();
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this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -1072,8 +1086,17 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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}
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}
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}
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-
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- return super.hurt(source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 63c3bef55dae608ddd19cf6c8348b3027460e2af..d8681ace0ba74a6eb3b6abafe4915b5e753c02f0 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -283,6 +283,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -1526,11 +1527,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- if (flag1) {
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- this.makeSound(this.getDeathSound());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -1689,6 +1691,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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Entity entity = damageSource.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
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if (this.deathScore >= 0 && entityliving != null) {
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entityliving.awardKillScore(this, this.deathScore, damageSource);
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}
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@@ -1700,24 +1703,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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}
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+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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Level world = this.level();
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if (world instanceof ServerLevel) {
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ServerLevel worldserver = (ServerLevel) world;
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+ // Paper - move below into if for onKill
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+
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(worldserver, damageSource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ }
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+ // Paper start - clear equipment if event is not cancelled
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+ if (this instanceof Mob) {
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+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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+ this.setItemSlot(slot, ItemStack.EMPTY);
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+ }
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+ this.clearedEquipmentSlots.clear();
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+ }
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+ // Paper end
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+
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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- if (entity == null || entity.killedEntity(worldserver, this)) {
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+ if (!this.level().isClientSide && this.hasCustomName()) {
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+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killedEntity((ServerLevel) this.level(), this);
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+ }
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this.gameEvent(GameEvent.ENTITY_DIE);
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- this.dropAllDeathLoot(worldserver, damageSource);
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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+ }
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+ // Paper end
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this.createWitherRose(entityliving);
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}
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+ // Paper start
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+ if (this.dead) { // Paper
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this.level().broadcastEntityEvent(this, (byte) 3);
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- }
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this.setPose(Pose.DYING);
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+ }
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+ // Paper end
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}
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}
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@@ -1725,7 +1763,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -1754,24 +1792,37 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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}
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- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ // Paper start
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+ protected boolean clearEquipmentSlots = true;
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+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ // Paper end
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boolean flag = this.lastHurtByPlayerTime > 0;
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this.dropEquipment(); // CraftBukkit - from below
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if (this.shouldDropLoot() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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this.dropFromLootTable(damageSource, flag);
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+ // Paper start
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+ final boolean prev = this.clearEquipmentSlots;
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+ this.clearEquipmentSlots = false;
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+ this.clearedEquipmentSlots.clear();
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+ // Paper end
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this.dropCustomDeathLoot(world, damageSource, flag);
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+ this.clearEquipmentSlots = prev; // Paper
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropEquipment();// CraftBukkit - moved up
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this.dropExperience(damageSource.getEntity());
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+ return deathEvent; // Paper
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}
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protected void dropEquipment() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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public int getExpReward(@Nullable Entity entity) { // CraftBukkit
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Level world = this.level();
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index b7c216b79684a4dbb93899fd2d3bc5a9e1b04f2e..4b0e269f3580c1c6dac1e5f2dd3cdac1d8e1118a 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1121,6 +1121,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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}
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+ // Paper start
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
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+ return false;
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+ }
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+ // Paper end
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+
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@Override
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
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super.dropCustomDeathLoot(world, source, causedByPlayer);
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@@ -1129,6 +1135,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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for (int j = 0; j < i; ++j) {
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EquipmentSlot enumitemslot = aenumitemslot[j];
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+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
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ItemStack itemstack = this.getItemBySlot(enumitemslot);
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float f = this.getEquipmentDropChance(enumitemslot);
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@@ -1153,7 +1160,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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}
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this.spawnAtLocation(itemstack);
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+ if (this.clearEquipmentSlots) { // Paper
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this.setItemSlot(enumitemslot, ItemStack.EMPTY);
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+ // Paper start
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+ } else {
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+ this.clearedEquipmentSlots.add(enumitemslot);
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+ }
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index a6788da1505f9e119c03b94488f5e006da13e918..e46c8231ee318eda0512afbb6343b426b4838643 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -704,16 +704,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
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return this.getTrustedUUIDs().contains(uuid);
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}
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+ // Paper start - handle the bitten item separately like vanilla
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@Override
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- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
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+ return slot == EquipmentSlot.MAINHAND;
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+ }
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+ // Paper end
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+
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+ @Override
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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- if (!itemstack.isEmpty()) {
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+ boolean releaseMouth = false;
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+ if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
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this.spawnAtLocation(itemstack);
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+ releaseMouth = true;
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+ }
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(world, damageSource);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+
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+ if (releaseMouth) {
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+ // Paper end - Cancellable death event
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(world, damageSource);
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+ return deathEvent; // Paper - Cancellable death event
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}
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public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index 767817fb1418958c89d0db9da4ae7eb8a5a16076..5654c614f07f07ff642ba4851b0cb6fa185924ae 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -71,9 +71,17 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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this.spawnAtLocation(Blocks.CHEST);
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}
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+ //this.setChest(false); // Paper - moved to post death logic
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+ }
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+ }
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+
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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this.setChest(false);
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}
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}
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+ // Paper end
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index ee3902cbada46ffb78c42dbf6f00c859546c76e1..92bb0c63330ad3a4cb13b2dc655020714e9b1ffd 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -505,8 +505,10 @@ public class ArmorStand extends LivingEntity {
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}
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// CraftBukkit end
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if (source.is(DamageTypeTags.IS_EXPLOSION)) {
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- this.brokenByAnything(worldserver, source);
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- this.kill(source); // CraftBukkit
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(worldserver, source);
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+ if (!event.isCancelled()) this.kill(source, false); // CraftBukkit
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+ // Paper end
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return false;
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} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
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if (this.isOnFire()) {
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@@ -549,9 +551,9 @@ public class ArmorStand extends LivingEntity {
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this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
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this.lastHit = i;
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} else {
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- this.brokenByPlayer(worldserver, source);
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(worldserver, source); // Paper
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this.showBreakingParticles();
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- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
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+ if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
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}
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return true;
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@@ -604,8 +606,10 @@ public class ArmorStand extends LivingEntity {
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f1 -= amount;
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if (f1 <= 0.5F) {
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- this.brokenByAnything(world, damageSource);
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- this.kill(damageSource); // CraftBukkit
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, damageSource);
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+ if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit
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+ // Paper end
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} else {
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this.setHealth(f1);
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this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
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@@ -613,15 +617,15 @@ public class ArmorStand extends LivingEntity {
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}
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- private void brokenByPlayer(ServerLevel world, DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(ServerLevel world, DamageSource damageSource) { // Paper
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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- this.brokenByAnything(world, damageSource);
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+ return this.brokenByAnything(world, damageSource); // Paper
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}
|
|
|
|
- private void brokenByAnything(ServerLevel world, DamageSource damageSource) {
|
|
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(ServerLevel world, DamageSource damageSource) { // Paper
|
|
this.playBrokenSound();
|
|
// this.dropAllDeathLoot(worldserver, damagesource); // CraftBukkit - moved down
|
|
|
|
@@ -643,7 +647,7 @@ public class ArmorStand extends LivingEntity {
|
|
this.armorItems.set(i, ItemStack.EMPTY);
|
|
}
|
|
}
|
|
- this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above
|
|
+ return this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above // Paper
|
|
|
|
}
|
|
|
|
@@ -770,7 +774,15 @@ public class ArmorStand extends LivingEntity {
|
|
}
|
|
|
|
public void kill(DamageSource damageSource) {
|
|
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
|
|
+ // Paper start - make cancellable
|
|
+ this.kill(damageSource, true);
|
|
+ }
|
|
+ public void kill(DamageSource damageSource, boolean callEvent) {
|
|
+ if (callEvent) {
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
|
|
+ if (event.isCancelled()) return;
|
|
+ }
|
|
+ // Paper end
|
|
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
|
|
// CraftBukkit end
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index c0b92358c03d1724e8c134563f9ca98e69081c6a..a33fc9288165ec013cef6b90d72871f0058c0857 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -2516,7 +2516,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
@Override
|
|
public void sendHealthUpdate() {
|
|
FoodData foodData = this.getHandle().getFoodData();
|
|
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ // Paper start - cancellable death event
|
|
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ if (this.getHandle().queueHealthUpdatePacket) {
|
|
+ this.getHandle().queuedHealthUpdatePacket = packet;
|
|
+ } else {
|
|
+ this.getHandle().connection.send(packet);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
index 635982e7c9bb650f72a987e2f866d6f91b75efcf..5254a97f94d24717bdbba1768fffc3d8d292f0fe 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
@@ -893,9 +893,16 @@ public class CraftEventFactory {
|
|
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
|
|
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
|
|
EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()));
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
CraftWorld world = (CraftWorld) entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
victim.expToDrop = event.getDroppedExp();
|
|
|
|
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
|
@@ -913,8 +920,15 @@ public class CraftEventFactory {
|
|
PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()), 0, deathMessage);
|
|
event.setKeepInventory(keepInventory);
|
|
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
org.bukkit.World world = entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
|
|
victim.keepLevel = event.getKeepLevel();
|
|
victim.newLevel = event.getNewLevel();
|
|
@@ -931,6 +945,31 @@ public class CraftEventFactory {
|
|
return event;
|
|
}
|
|
|
|
+ // Paper start - helper methods for making death event cancellable
|
|
+ // Add information to death event
|
|
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
|
|
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
|
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
|
|
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
|
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
|
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
|
+ }
|
|
+
|
|
+ // Play death sound manually
|
|
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
|
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
|
+ double x = event.getEntity().getLocation().getX();
|
|
+ double y = event.getEntity().getLocation().getY();
|
|
+ double z = event.getEntity().getLocation().getZ();
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
|
|
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
|
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
/**
|
|
* Server methods
|
|
*/
|