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0ea3083817
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input a4d18241 #581: Add methods to modify despawn delay for wandering villagers CraftBukkit Changes: 0cd8f19f #802: Add methods to modify despawn delay for wandering villagers d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash 8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:39:54 -0600
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Subject: [PATCH] Change implementation of (tile)entity removal list
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use sets for faster removal
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 193d5973b69cf3d4c408ccbc924d91ff9a06b382..eb0af6775d60e2cd610dde6e7c4874d4b01d6054 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -37,7 +37,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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public final List<TileEntity> tileEntityList = Lists.newArrayList();
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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protected final List<TileEntity> tileEntityListPending = Lists.newArrayList();
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- protected final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
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+ protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet();
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public final Thread serverThread;
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private final boolean debugWorld;
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private int d;
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